How gamification works and how to apply that knowledge to engaging brand advocates, whether they are staff or customers. Slides from Pete Jenkins' talk at the Wave Influencer Summit. London, UK on 14th November 2017.
12. 74% of employees feel that they're
missing out on company information
and news
Source: Gallup
13. • Encourage competition, but also
collaboration – team competitionsRelatedness
• Trust employees to share (or not)
and be authenticAutonomy
• Encourage employees to become
thought leaders & industry expertsMastery
• Create content that reminds of
company & individuals’ goalsPurpose
14.
15.
16.
17. #PwC GP 100 key stats
• Organic Twitter advocacy program
• 963 users
• 900,000 followers
• 20,000 mentions per week
• 11,000 retweets per week
18. How much trust are you willing
to give to your employees?
19. • Is it affordable over the long term?
• People may game the system just
to win prizes
• Avoid material rewards that aren’t
really connected to your business
Monetary
rewards
• Relate them to professional
recognition: public praise
• Appoint top players as
ambassadors – they’ll be your
ultimate advocates
Non-
Monetary
rewards