35. Preloaded
@raphkoster The best games have
something they are ABOUT, and both
the theming and the mechanics serve
as lenses on that one thing
!
22 Jan 2012 via twitter
56. Preloaded
SIX PRINCIPLES FOR DESIGNING
GAMES WITH PURPOSE
!
1. WORK WITH GAMES.
2. USE THE EXPERTS.
3. THINK ABOUT YOUR PLAYER.
4. SIMPLIFY COMPLEXITY.
5. EMBED THE PURPOSE.
6. BE AMBITIOUS.
!
@preloaded, @philstuart, #counterplay2014,