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Preloaded
BEYOND
ENTERTAINMENT.
PRINCIPLESFORDESIGNING
GAMESWITHPURPOSE.
!
#counterplay2014
@preloaded
@philstuart
Preloaded
MYMOST
IMPORTANT
GAMES.
Civilisation 1 (1991)
SimCity 2000 (1994)
A-10 Attack! (1995)
Preloaded
INSPIRING.
INFORMATIVE.
CHALLENGING.
Preloaded
20YEARS
LATER…
Preloaded
Halo
Preloaded
Assassin’s Creed
Preloaded
Call of Duty
Preloaded
GTA
Preloaded
SHINEY.
DERIVATIVE.
BORING.
WHEREISTHE
INNOVATION?
Preloaded
Journey - Friendship
Preloaded
Luxuria Superbia- Intimacy
Preloaded
Passage - Reflection
Graveyard - Old age
Papers, please - Social commentary
Preloaded
Fold It - Science research
Preloaded
WeTopia - Philanthropy
Preloaded
End Game - Human conflict
Preloaded
Family of Heroes - Rehabilitation
Preloaded
SimCityEdu - Assessment
Nightmare Malaria - Health public awareness
Minecraft - The sandbox
Papa & Yo - Alcoholism
The Walk - Fitness
dys4ia - Diversity
That Dragon, Cancer - Auto biographical
Actual Sunlight - Depression
Preloaded
BEAUTIFUL.
PROVOCATIVE.
INTIMATE.
CHALLENGING.
PROGRESSIVE.
REFLECTIVE.
PHILOSOPHICAL.
MEANINGFUL.
Preloaded
BEYOND
ENTERTAINMENT.
Preloaded
@raphkoster The best games have
something they are ABOUT, and both
the theming and the mechanics serve
as lenses on that one thing
!
22 Jan 2012 via twitter
Preloaded
Preloaded
SIXPRINCIPLES
FORDESIGNING
GAMESWITH
PURPOSE.
Preloaded
1.WORKWITH
GAMES.
✓ Stick to what games are best at.
PreloadedBeyond Entertainment - Principles for design games with purpose
Whataregamesbestat?
- Engagement:
- Peaking curiosity
- Balancing challenge and
reward (ie. Flow)
- Role-playing:
- Showing different perspectives
- Asking difficult questions
- Modelling complex systems.
!
- Learning through doing:
- Showing Content in action
- Showing cause and effect
- Allowing safe experimentation.
- Being authentic.
- Cognitively beneficial.
- Changing behaviours.
Preloaded
2.USETHE
EXPERTS.
✓ Key part of team.
✓ Let them validate and steer design.
✓ Source of many ideas.
Preloaded
3.THINKABOUT
YOURPLAYER.
✓ Test early and often.
✓ Design for behaviours.
Preloaded
Engagement
Time
Training game
Museum game
Preloaded
4.SIMPLIFY
COMPLEXITY.
✓ Utilise experts and knowledge of audience.
✓ Make it accessible and relevant.
Preloaded
5.EMBEDTHE
PURPOSE.
✓ Mechanics, dynamics and aesthetics embody purpose.
✓ Winning strategies align with transformational goals.
Preloaded
6.BE
AMBITIOUS.
✓ Take responsibility.
✓ Use them to change behaviours, perceptions and teach new
ways of thinking.
Preloaded
Preloaded
SIX PRINCIPLES FOR DESIGNING
GAMES WITH PURPOSE
!
1. WORK WITH GAMES.
2. USE THE EXPERTS.
3. THINK ABOUT YOUR PLAYER.
4. SIMPLIFY COMPLEXITY.
5. EMBED THE PURPOSE.
6. BE AMBITIOUS.
!
@preloaded, @philstuart, #counterplay2014,

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Beyond fun - Principles for designing games with purpose