For a regional organisation for IT experts I presented a lecture about Play, Gaming, and Ritual. Backbone was J. Huizinga's book Homo Ludens. I also described the curriculum and vision I had developed for the Play Domain, part of the Eindhoven Technical University Department of Industrial Design.
Lahori Rang are designers, makers and exporters of quality couture, children apparel, wedding dresses, hand-embroidered traditional products and Mehndi products essentially Pakistani, especially having Lahori touch in origin. Please order critically at lahori.rang@yahoo.com or on the page. Our extended specialty also lies in making free shipments to our customers worldwide !
The outlet owners and end-users all are welcome.
For a regional organisation for IT experts I presented a lecture about Play, Gaming, and Ritual. Backbone was J. Huizinga's book Homo Ludens. I also described the curriculum and vision I had developed for the Play Domain, part of the Eindhoven Technical University Department of Industrial Design.
Lahori Rang are designers, makers and exporters of quality couture, children apparel, wedding dresses, hand-embroidered traditional products and Mehndi products essentially Pakistani, especially having Lahori touch in origin. Please order critically at lahori.rang@yahoo.com or on the page. Our extended specialty also lies in making free shipments to our customers worldwide !
The outlet owners and end-users all are welcome.
ROMPECABEZAS DE ECUACIONES DE PRIMER GRADO OLIMPIADA DE PARÍS 2024. Por JAVIE...JAVIER SOLIS NOYOLA
El Mtro. JAVIER SOLIS NOYOLA crea y desarrolla el “ROMPECABEZAS DE ECUACIONES DE 1ER. GRADO OLIMPIADA DE PARÍS 2024”. Esta actividad de aprendizaje propone retos de cálculo algebraico mediante ecuaciones de 1er. grado, y viso-espacialidad, lo cual dará la oportunidad de formar un rompecabezas. La intención didáctica de esta actividad de aprendizaje es, promover los pensamientos lógicos (convergente) y creativo (divergente o lateral), mediante modelos mentales de: atención, memoria, imaginación, percepción (Geométrica y conceptual), perspicacia, inferencia, viso-espacialidad. Esta actividad de aprendizaje es de enfoques lúdico y transversal, ya que integra diversas áreas del conocimiento, entre ellas: matemático, artístico, lenguaje, historia, y las neurociencias.