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A Review of “Iconic Memory
Requires Attention” by Persuh,
Genzer, & Melara (2012)
By Richard Thripp
EXP 6506 – University of Central Florida
September 3, 2015
Introduction
Introduction
What is iconic memory?
A preattentive store of visual information,
such as letters, digits, colors, shapes,
orientations, etc. (p. 1).
Introduction
Two paradigms:
• Partial-report
• Cued change detection task
This study uses both.
Introduction
Partial report requires the subject to
report what was different between two
conditions—in this study, it was used in
Experiment 2, where the subjects were
asked “V or H” in respect to a rectangle
being vertical or horizontal.
Introduction
Cued change detection requires the
subject to report whether (or not) there
was a change between two conditions—
it was used in Experiment 1 in this study.
Introduction
“People frequently fail to notice change
between two visual images, even when
the change is relatively large” (p. 1).
Possibly due to capacity limitations
(Rensink et al., 1997), a disruption of
iconic memory (Sperling, 1960), etc.
Introduction
In partial report conditions, subjects often say
they cannot remember all the items on the
display, even though they see all of them.
In Sperling’s original work (1960), this was
reflected in much lower performance in the
whole-report condition than partial report.
Introduction
Spatial attention and the “neural correlates of
visual awareness” function independently (p. 2).
This implies that much of what we attend to
never reaches conscious perception.
Introduction
Block (1990, 2005) proposed a distinction
between:
•“Phenomenal” consciousness – detailed and
perhaps limitless in capacity
•“Access” consciousness – “limited to the
‘consumer’ information residing in the brain’s
systems …” (Persuh et al., 2012, p. 2)
Introduction
Several prior experiments have supported the
phenomenal / access distinction.
However, none have manipulated attention.
The purpose of this study was to add attention to
the model, possibly clarifying whether attention
is needed to create iconic representations.
Materials and Methods
Materials and Methods
TWO (2) experiments!
Materials and Methods
EXPERIMENT ONE Participants (p. 2):
24 undergrad students, 12 male, 12 female
Ages 18-32 (M = 19.3)
City College of the City University of New York
Normal or corrected-to-normal vision and no
head trauma or psychiatric or neurological illness
Materials and Methods
Apparatus for BOTH experiments (p. 2):
16” CRT monitor (Sony Model G220)
100 Hz refresh rate (refreshes every 10 ms)
This monitor is often used in studies of this type.
Materials and Methods
Experiment ONE: Two types of tasks (p. 2):
Visual search task (easy and hard)
Change detection task
FIVE CONDITIONS, initially presented in a specific
order to assess subjects’ baseline abilities.
Materials and Methods
1. Change detection task (200 X)
2. Easy visual search task (200 X)
3. Hard visual search task (200 X)
4. Change detection AND easy visual search (400 X)
5. Change detection AND hard visual search (400 X)
Materials and Methods
• Trials were presented in blocks of 50 with short
breaks in between.
•Only ONE condition was used in each block.
•28 blocks and 1400 trials were conducted (per subject).
•Blocks 1-3 were single-task, blocks 4-5 were dual-
task, and blocks 6-28 alternated (counterbalanced).
Materials and Methods
•The circles and rectangles were shown in all 5
conditions. However, frames 4-6 from Figure 1
were omitted in conditions 2 and 3 (visual search
alone).
•No time limit was placed on the final response in
any of the trials.
Materials and Methods
1. Change detection involved the participants
detecting a change in orientation (vertical or
horizontal) in 1 of 8 darker rectangles on the
monitor.
Materials and Methods
1. Following a 200 ms display of the rectangles in
their initial position, a yellow line cue was shown
for 100 ms, followed by 900 ms of “silence,” and
then 250 ms of the rectangles in their final
position, with the subject then being asked
whether the rectangle in the position of the
yellow line changed orientation (or not). (None of
the other rectangles were eligible to be changed.)
Materials and Methods
2. The easy visual search involved noticing
whether one of the 8 white circles near the center
of the monitor had a white bar attached to it. In
this condition, subjects were then immediately
asked, “Did you see the target?” (Recall that the
circles were displayed continuously for 250 ms,
with rectangles appearing in milliseconds 51-250.)
Materials and Methods
In the “visual search alone” conditions (2 and 3),
the monitor immediately displayed “Did you see
the target?” after the circles were shown—the
three other frames (100 ms with yellow cue line,
900 ms “silence,” and 250 ms rectangles) were
omitted.
Materials and Methods
3. The hard visual search was like condition 2, but
involved noticing whether one of the 8 white
circles near the center of the monitor did not
have a white bar attached to it (while at least 7
circles did). In this condition, subjects were then
asked, “Did you see the target?”
Materials and Methods
4. The change detection AND easy visual search
condition involved a combination of conditions 1
and 2, where subjects were asked “Change?” OR
“Did you see the target?” at the end of each trial,
without foreknowledge of which question would
be asked.
Materials and Methods
4. This means subjects were asked to
simultaneously attend to BOTH the circles (visual
search) and the rectangles (change detection),
with no extra time given.
Materials and Methods
5. The changed detection AND hard visual search
condition involved a combination of conditions 1
and 3, and was identical to condition 4 except for
the search task involving determining if a circle
did not have a white bar attached to it.
This was, by far, the most difficult condition.
Materials and Methods
In both dual tasks, the search prompt appeared
with probability 0.6 (and the change detection
prompt with probably 0.4), “to ensure that
performance on the search task was maintained”
(p. 3).
200 ms = 1/5 second
Possibly the amount of time it takes to pronounce the first syllable of
“Mississippi.”
50 ms = 1/20 second
One frame in a motion picture: 1/24 second (41.667 ms)
A typical LCD monitor has a 1/60 second (60 Hz; 16.667 ms) refresh rate
The monitor the experimenters used was a 16” CRT (cathode ray tube) Sony
G220 monitor with a 1/100 second (100 Hz; 10.0 ms) refresh rate
Materials and Methods
Click here for an animated GIF similar to Figure 1,
recreated by Richard Thripp.
The timing may not be rendered with precise
accuracy, but should give you a rough
conceptualization of the experiment.
Materials and Methods
Because the results of Experiment 1 were
“extremely robust,” the authors “elected to test
relatively fewer participants in Experiment 2” (p.
3) – ¼ the participants – 6 instead of 24.
No participants in Experiment 2 participated in
Experiment 1.
Materials and Methods
EXPERIMENT TWO Participants (p. 3–4):
6 (!) undergrad students, 3 male, 3 female
Ages 20–33 (M = 24.7)
City College of the City University of New York
Normal or corrected-to-normal vision and
“neurologically normal” (note: head trauma and
psychiatric illness were not addressed)
Materials and Methods
EXPERIMENT TWO was identical to Experiment 1,
except for:
• 1) The introduction of a checkerboard pattern
mask displayed for 50 ms over the search array
after the display of circles and rectangles (p. 4).
The purpose of the mask was to interrupt the
potentially persisting iconic image.
Materials and Methods
EXPERIMENT TWO was identical to Experiment 1,
except for:
•2) Change detection was replaced with partial-
report—a cue appeared for 200 ms and subjects
were then asked “V or H?” with regard to the
orientation of the previously displayed rectangle
at the cue location (p. 4).
Materials and Methods
EXPERIMENT TWO was identical to Experiment 1,
except for:
•3) Dual tasks required attending to both circles
and rectangles as before, with the task indicated
immediately after the pattern mask (p. 4).
Materials and Methods
The purpose of experiment 2 was to address
several possible alternate explanations that
could be provided for the results from
experiment 1 (p. 5).
Results
Results
Experiment One:
Accuracy for easy visual search alone:
M = 98.88%, SD = 2.59%
Accuracy for hard visual search alone:
M = 69.40%, SD = 5.54%
Accuracy for change detection alone:
M = 87.85%, SD = 5.90%
Results (Experiment One)
Results
Accuracy during dual tasks was identical for both
easy and hard visual searches!
However, it was highly significantly different with
respect to change detection…
Results (Experiment One)
Accuracy for change detection alone:
M = 87.85%, SD = 5.90%
Accuracy for change detection when conducted
WITH easy visual search:
M = 76.35%, SD = 7.16%
Accuracy for change detection when conducted
WITH hard visual search:
M = 59.83%, SD = 5.43%
Results
“Importantly, each of the individual
participants revealed an identical pattern of
performance” (p. 4) – in both experiments!
These results agree with the idea that iconic
memory of object orientation is hindered by a
lack of attentional resources (p. 5).
Results
Experiment Two:
Accuracy for easy visual search alone:
M = 99.42%, SD = 0.49%
Accuracy for hard visual search alone:
M = 68.33%, SD = 5.95%
Accuracy for partial report alone:
M = 81.92%, SD = 6.78%
Results (Experiment Two)
Results (Experiment Two)
Accuracy for partial report alone:
M = 81.92%, SD = 6.78%
Accuracy for partial report when conducted WITH
easy visual search:
M = 70.08%, SD = 10.88%
Accuracy for partial report when conducted WITH
hard visual search:
M = 52.70%, SD = 4.41%
Results
Experiment Two:
The results were consistent with experiment
1, which “effectively rules out” the alternate
explanations of “disruption to comparison
processes and ineffectiveness of reporting
cue” (p. 5), confirming the authors’
expectations.
Discussion
Discussion
•“These results suggest that, without attention,
participants consolidate in iconic memory only
gross representations of the visual scene” (p. 6).
•The authors’ found highly significant and
uniform results between both experiments.
Discussion
• For change detection / partial reporting, since
the rectangle that would be changed was
random and unknown to the subject, looking at
the center of the display was the best strategy,
according to the authors (p. 7).
Discussion
• Between single and dual-task conditions, visual
search accuracy remained the same in both
experiments, despite more attention being
required in the dual-task conditions!
• This suggests that iconic memory is a form of
phenomenal consciousness and is highly
sensitive to attentional load.
Discussion
• The authors varied the delay from the initial
display to the response prompt: 900 ms in
experiment 1 vs. 200 ms in experiment 2, testing
the “hypothesis of decay in iconic memory,” but
found the same performance pattern, implying
that attentional load impacted memory
formation, not memory decay.
Discussion – Limitations
• Implications based on the results of experiment
2 may be limited due to small sample size (n = 6).
• Several alternate explanations for certain results
are discussed (p. 6-7), but largely addressed.
Conclusion
Conclusion
• Iconic memory is traditionally “considered pre-
attentive,” yet the authors have demonstrated it
is disrupted by a scarcity of attention.
•The authors conclude that phenomenal
consciousness requires attention, despite being
distinct from it.
End

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A Review of "Iconic Memory Requires Attention" by Persuh, Genzer, & Melara (2012)

  • 1. A Review of “Iconic Memory Requires Attention” by Persuh, Genzer, & Melara (2012) By Richard Thripp EXP 6506 – University of Central Florida September 3, 2015
  • 3. Introduction What is iconic memory? A preattentive store of visual information, such as letters, digits, colors, shapes, orientations, etc. (p. 1).
  • 4. Introduction Two paradigms: • Partial-report • Cued change detection task This study uses both.
  • 5. Introduction Partial report requires the subject to report what was different between two conditions—in this study, it was used in Experiment 2, where the subjects were asked “V or H” in respect to a rectangle being vertical or horizontal.
  • 6. Introduction Cued change detection requires the subject to report whether (or not) there was a change between two conditions— it was used in Experiment 1 in this study.
  • 7. Introduction “People frequently fail to notice change between two visual images, even when the change is relatively large” (p. 1). Possibly due to capacity limitations (Rensink et al., 1997), a disruption of iconic memory (Sperling, 1960), etc.
  • 8. Introduction In partial report conditions, subjects often say they cannot remember all the items on the display, even though they see all of them. In Sperling’s original work (1960), this was reflected in much lower performance in the whole-report condition than partial report.
  • 9. Introduction Spatial attention and the “neural correlates of visual awareness” function independently (p. 2). This implies that much of what we attend to never reaches conscious perception.
  • 10. Introduction Block (1990, 2005) proposed a distinction between: •“Phenomenal” consciousness – detailed and perhaps limitless in capacity •“Access” consciousness – “limited to the ‘consumer’ information residing in the brain’s systems …” (Persuh et al., 2012, p. 2)
  • 11. Introduction Several prior experiments have supported the phenomenal / access distinction. However, none have manipulated attention. The purpose of this study was to add attention to the model, possibly clarifying whether attention is needed to create iconic representations.
  • 13. Materials and Methods TWO (2) experiments!
  • 14. Materials and Methods EXPERIMENT ONE Participants (p. 2): 24 undergrad students, 12 male, 12 female Ages 18-32 (M = 19.3) City College of the City University of New York Normal or corrected-to-normal vision and no head trauma or psychiatric or neurological illness
  • 15. Materials and Methods Apparatus for BOTH experiments (p. 2): 16” CRT monitor (Sony Model G220) 100 Hz refresh rate (refreshes every 10 ms) This monitor is often used in studies of this type.
  • 16. Materials and Methods Experiment ONE: Two types of tasks (p. 2): Visual search task (easy and hard) Change detection task FIVE CONDITIONS, initially presented in a specific order to assess subjects’ baseline abilities.
  • 17. Materials and Methods 1. Change detection task (200 X) 2. Easy visual search task (200 X) 3. Hard visual search task (200 X) 4. Change detection AND easy visual search (400 X) 5. Change detection AND hard visual search (400 X)
  • 18. Materials and Methods • Trials were presented in blocks of 50 with short breaks in between. •Only ONE condition was used in each block. •28 blocks and 1400 trials were conducted (per subject). •Blocks 1-3 were single-task, blocks 4-5 were dual- task, and blocks 6-28 alternated (counterbalanced).
  • 19.
  • 20. Materials and Methods •The circles and rectangles were shown in all 5 conditions. However, frames 4-6 from Figure 1 were omitted in conditions 2 and 3 (visual search alone). •No time limit was placed on the final response in any of the trials.
  • 21. Materials and Methods 1. Change detection involved the participants detecting a change in orientation (vertical or horizontal) in 1 of 8 darker rectangles on the monitor.
  • 22. Materials and Methods 1. Following a 200 ms display of the rectangles in their initial position, a yellow line cue was shown for 100 ms, followed by 900 ms of “silence,” and then 250 ms of the rectangles in their final position, with the subject then being asked whether the rectangle in the position of the yellow line changed orientation (or not). (None of the other rectangles were eligible to be changed.)
  • 23.
  • 24.
  • 25.
  • 26. Materials and Methods 2. The easy visual search involved noticing whether one of the 8 white circles near the center of the monitor had a white bar attached to it. In this condition, subjects were then immediately asked, “Did you see the target?” (Recall that the circles were displayed continuously for 250 ms, with rectangles appearing in milliseconds 51-250.)
  • 27.
  • 28.
  • 29. Materials and Methods In the “visual search alone” conditions (2 and 3), the monitor immediately displayed “Did you see the target?” after the circles were shown—the three other frames (100 ms with yellow cue line, 900 ms “silence,” and 250 ms rectangles) were omitted.
  • 30. Materials and Methods 3. The hard visual search was like condition 2, but involved noticing whether one of the 8 white circles near the center of the monitor did not have a white bar attached to it (while at least 7 circles did). In this condition, subjects were then asked, “Did you see the target?”
  • 31. Materials and Methods 4. The change detection AND easy visual search condition involved a combination of conditions 1 and 2, where subjects were asked “Change?” OR “Did you see the target?” at the end of each trial, without foreknowledge of which question would be asked.
  • 32. Materials and Methods 4. This means subjects were asked to simultaneously attend to BOTH the circles (visual search) and the rectangles (change detection), with no extra time given.
  • 33. Materials and Methods 5. The changed detection AND hard visual search condition involved a combination of conditions 1 and 3, and was identical to condition 4 except for the search task involving determining if a circle did not have a white bar attached to it. This was, by far, the most difficult condition.
  • 34. Materials and Methods In both dual tasks, the search prompt appeared with probability 0.6 (and the change detection prompt with probably 0.4), “to ensure that performance on the search task was maintained” (p. 3).
  • 35. 200 ms = 1/5 second Possibly the amount of time it takes to pronounce the first syllable of “Mississippi.”
  • 36. 50 ms = 1/20 second One frame in a motion picture: 1/24 second (41.667 ms) A typical LCD monitor has a 1/60 second (60 Hz; 16.667 ms) refresh rate The monitor the experimenters used was a 16” CRT (cathode ray tube) Sony G220 monitor with a 1/100 second (100 Hz; 10.0 ms) refresh rate
  • 37.
  • 38. Materials and Methods Click here for an animated GIF similar to Figure 1, recreated by Richard Thripp. The timing may not be rendered with precise accuracy, but should give you a rough conceptualization of the experiment.
  • 39. Materials and Methods Because the results of Experiment 1 were “extremely robust,” the authors “elected to test relatively fewer participants in Experiment 2” (p. 3) – ¼ the participants – 6 instead of 24. No participants in Experiment 2 participated in Experiment 1.
  • 40. Materials and Methods EXPERIMENT TWO Participants (p. 3–4): 6 (!) undergrad students, 3 male, 3 female Ages 20–33 (M = 24.7) City College of the City University of New York Normal or corrected-to-normal vision and “neurologically normal” (note: head trauma and psychiatric illness were not addressed)
  • 41. Materials and Methods EXPERIMENT TWO was identical to Experiment 1, except for: • 1) The introduction of a checkerboard pattern mask displayed for 50 ms over the search array after the display of circles and rectangles (p. 4). The purpose of the mask was to interrupt the potentially persisting iconic image.
  • 42. Materials and Methods EXPERIMENT TWO was identical to Experiment 1, except for: •2) Change detection was replaced with partial- report—a cue appeared for 200 ms and subjects were then asked “V or H?” with regard to the orientation of the previously displayed rectangle at the cue location (p. 4).
  • 43. Materials and Methods EXPERIMENT TWO was identical to Experiment 1, except for: •3) Dual tasks required attending to both circles and rectangles as before, with the task indicated immediately after the pattern mask (p. 4).
  • 44. Materials and Methods The purpose of experiment 2 was to address several possible alternate explanations that could be provided for the results from experiment 1 (p. 5).
  • 46. Results Experiment One: Accuracy for easy visual search alone: M = 98.88%, SD = 2.59% Accuracy for hard visual search alone: M = 69.40%, SD = 5.54% Accuracy for change detection alone: M = 87.85%, SD = 5.90%
  • 48. Results Accuracy during dual tasks was identical for both easy and hard visual searches! However, it was highly significantly different with respect to change detection…
  • 49. Results (Experiment One) Accuracy for change detection alone: M = 87.85%, SD = 5.90% Accuracy for change detection when conducted WITH easy visual search: M = 76.35%, SD = 7.16% Accuracy for change detection when conducted WITH hard visual search: M = 59.83%, SD = 5.43%
  • 50. Results “Importantly, each of the individual participants revealed an identical pattern of performance” (p. 4) – in both experiments! These results agree with the idea that iconic memory of object orientation is hindered by a lack of attentional resources (p. 5).
  • 51. Results Experiment Two: Accuracy for easy visual search alone: M = 99.42%, SD = 0.49% Accuracy for hard visual search alone: M = 68.33%, SD = 5.95% Accuracy for partial report alone: M = 81.92%, SD = 6.78%
  • 53. Results (Experiment Two) Accuracy for partial report alone: M = 81.92%, SD = 6.78% Accuracy for partial report when conducted WITH easy visual search: M = 70.08%, SD = 10.88% Accuracy for partial report when conducted WITH hard visual search: M = 52.70%, SD = 4.41%
  • 54. Results Experiment Two: The results were consistent with experiment 1, which “effectively rules out” the alternate explanations of “disruption to comparison processes and ineffectiveness of reporting cue” (p. 5), confirming the authors’ expectations.
  • 56. Discussion •“These results suggest that, without attention, participants consolidate in iconic memory only gross representations of the visual scene” (p. 6). •The authors’ found highly significant and uniform results between both experiments.
  • 57. Discussion • For change detection / partial reporting, since the rectangle that would be changed was random and unknown to the subject, looking at the center of the display was the best strategy, according to the authors (p. 7).
  • 58. Discussion • Between single and dual-task conditions, visual search accuracy remained the same in both experiments, despite more attention being required in the dual-task conditions! • This suggests that iconic memory is a form of phenomenal consciousness and is highly sensitive to attentional load.
  • 59. Discussion • The authors varied the delay from the initial display to the response prompt: 900 ms in experiment 1 vs. 200 ms in experiment 2, testing the “hypothesis of decay in iconic memory,” but found the same performance pattern, implying that attentional load impacted memory formation, not memory decay.
  • 60. Discussion – Limitations • Implications based on the results of experiment 2 may be limited due to small sample size (n = 6). • Several alternate explanations for certain results are discussed (p. 6-7), but largely addressed.
  • 62. Conclusion • Iconic memory is traditionally “considered pre- attentive,” yet the authors have demonstrated it is disrupted by a scarcity of attention. •The authors conclude that phenomenal consciousness requires attention, despite being distinct from it.
  • 63. End