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Accelerating Communication
in AEC with Unity Reflect
Nick Davis
Sr. Content Marketing Manager
Dan Prochazka
Sr. Product Manager, AEC
Kieran Colenutt
Art Evangelist
Adam Chernick
R&D Lead for AR & VR
Christopher Morse
Associate | Interactive Visualization
Today’s agenda
— Overview and demo of Unity Reflect
— How SHoP Architects is using Unity Reflect
Designers don’t want to
leave their design tools
Data prep is painful and
takes time
Need a simple, “one click”
real-time solution
Enabling
collaboration is key
Developers want the ability
to customize
Deploy to any platform
What we learned from AEC companies about
creating real-time 3D experiences
Third-party
plugins
Third-party
plugins
Reflect server
Third-party
plugins
Reflect server Reflect viewers
Third-party
plugins
Reflect server Reflect viewers
Coming soon
Public roadmap:
Join the discussion
tiny.cc/o807cz
Benchmark Innovation Lab
Media, PA
Flotsam + Jetsam Pavilion
Miami, FL
Carousel House
Long Island, NY
East River Esplanade
New York, NY
SITE Santa Fe Art Museum
Santa Fe, NM
Pier 15
New York, NY
Hangil Book House
Seoul, South Korea
Uber Headquarters Mission Bay
San Francisco, CA
Pier 17
New York, NY
111 West 57th St Tower
New York, NY
Barclays Center Arena
Brooklyn, NY
Nassau Coliseum
Long Island, NY
Botswana Innovation Hub
Gaborone, Botswana
American Copper Buildings
New York, NY
340 Flatbush Ave Extension
Brooklyn, NY
Interactive Visualization
— Connect designs with data
— Custom design tools
— VR/AR/XR
— Immersive Visualization R&D
Adam Chernick
R&D Lead for AR & VR
Christopher Morse
Associate | Interactive Visualization
We build things with Unity
47
48
49
Challenges
— Design tools
— Iteration
— BIM
Challenges
— Design tools
— Iteration
— BIM
53
54
Challenges
— Design tools
— Iteration
— BIM
56
Challenges
— Design tools
— Iteration
— BIM
59
How Unity Reflect solves our challenges
Native plugins
How Unity Reflect solves our challenges
Native plugins Live-link and
multi-platform
How Unity Reflect solves our challenges
Native plugins Live-link and
multi-platform
Customization
64
Unity Reflect in action (custom development)
— Status tracking
— Acoustic visualization
— On-site construction
documents
What we’re working on
— Status tracking
— Acoustic visualization
— On-site construction
documents
AR Status Tracking
— Use BIM data to visualize
construction status
— As status is updated live through
reflect, the user can see progress
— Build cross-platform
What we’re working on
— Status tracking
— Acoustic visualization
— On-site construction
documents
“[Architecture] is taught very much
as a visual art.
[Acoustics is] harder to get your
head around, because it’s not
something you can print on a page.”
— Trevor Cox, Twenty Thousand Hertz “Hear Hear”
Acoustic Simulation
— Long time to run
— Non-intuitive results
— Typically occur late in design
process
Typical Acoustic Simulation Result Pachyderm Acoustic
VR Acoustic Simulation
— Real time simulations
— Interactive controls
— Allow for iterative design
What we’re working on
— Status tracking
— Acoustic visualization
— On-site construction documents
AR CD Extension
— Extended construction
documents with AR
— View associated drawings and
information based on BIM Data
— Improved QA/QC process
— Build cross-platform
Coming Fall 2019

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Accelerating communication in AEC with Unity Reflect