Slides from the October 9, 2019 Unity webinar featuring SHoP Architects, an award-winning architecture firm based in New York City.
Check out the deck to see:
-How Unity Reflect transfers multiple BIM models from Revit into real-time 3D in one click
-How SHoP Architects uses Unity Reflect to better connect design and construction
-Augmented reality (AR) and virtual reality (VR) applications SHoP Architects has built with Unity Reflect
Watch the webinar here: https://create.unity3d.com/aec-webinar-unity-reflect-demo
Exploring the Future Potential of AI-Enabled Smartphone Processors
Accelerating communication in AEC with Unity Reflect
1. Accelerating Communication
in AEC with Unity Reflect
Nick Davis
Sr. Content Marketing Manager
Dan Prochazka
Sr. Product Manager, AEC
Kieran Colenutt
Art Evangelist
Adam Chernick
R&D Lead for AR & VR
Christopher Morse
Associate | Interactive Visualization
3. Designers don’t want to
leave their design tools
Data prep is painful and
takes time
Need a simple, “one click”
real-time solution
Enabling
collaboration is key
Developers want the ability
to customize
Deploy to any platform
What we learned from AEC companies about
creating real-time 3D experiences
45. Interactive Visualization
— Connect designs with data
— Custom design tools
— VR/AR/XR
— Immersive Visualization R&D
Adam Chernick
R&D Lead for AR & VR
Christopher Morse
Associate | Interactive Visualization
66. Unity Reflect in action (custom development)
— Status tracking
— Acoustic visualization
— On-site construction
documents
67. What we’re working on
— Status tracking
— Acoustic visualization
— On-site construction
documents
68. AR Status Tracking
— Use BIM data to visualize
construction status
— As status is updated live through
reflect, the user can see progress
— Build cross-platform
69. What we’re working on
— Status tracking
— Acoustic visualization
— On-site construction
documents
70. “[Architecture] is taught very much
as a visual art.
[Acoustics is] harder to get your
head around, because it’s not
something you can print on a page.”
— Trevor Cox, Twenty Thousand Hertz “Hear Hear”
71. Acoustic Simulation
— Long time to run
— Non-intuitive results
— Typically occur late in design
process
Typical Acoustic Simulation Result Pachyderm Acoustic
72. VR Acoustic Simulation
— Real time simulations
— Interactive controls
— Allow for iterative design
73. What we’re working on
— Status tracking
— Acoustic visualization
— On-site construction documents
74. AR CD Extension
— Extended construction
documents with AR
— View associated drawings and
information based on BIM Data
— Improved QA/QC process
— Build cross-platform