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“ Defeat the Book Thief!”: Designing a Library Instruction Video Game. Sue Raybould – School Librarian, The Long Eaton School. Carl Cross – Children’s Librarian Derbyshire Libraries.
What we were trying to achieve: ,[object Object],[object Object]
What we were NOT trying to achieve: ,[object Object],[object Object]
Underlying Assumptions ,[object Object]
Underlying Assumptions ,[object Object]
Underlying Assumptions ,[object Object]
Recruitment ,[object Object],[object Object]
Recruitment ,[object Object],[object Object],[object Object],[object Object],[object Object]
How you could do it: ,[object Object],[object Object]
Tips ,[object Object],[object Object]
Tips ,[object Object],[object Object],[object Object],[object Object]
Evolution of a Library Game
Evolution of a Library Game
Evolution of a Library Game
What the students thought “  I have learned new skills” “ I liked working with different people as part of a team” “ I enjoyed talking about games” “ I learned how to make a floor pattern” “ I would have liked to create my own game” “ It would have been better based on actual programming rather than done on paper”
For one boy, coming to the Game Design Group was the only thing he enjoyed in school!
Sue Raybould – School Librarian, The Long Eaton School. [email_address]   Carl Cross – Children’s Librarian Derbyshire Libraries. carl.cross@derbyshire.gov.uk

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Defeat the book thief!

  • 1. “ Defeat the Book Thief!”: Designing a Library Instruction Video Game. Sue Raybould – School Librarian, The Long Eaton School. Carl Cross – Children’s Librarian Derbyshire Libraries.
  • 2.
  • 3.
  • 4.
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
  • 10.
  • 11.
  • 12. Evolution of a Library Game
  • 13. Evolution of a Library Game
  • 14. Evolution of a Library Game
  • 15. What the students thought “ I have learned new skills” “ I liked working with different people as part of a team” “ I enjoyed talking about games” “ I learned how to make a floor pattern” “ I would have liked to create my own game” “ It would have been better based on actual programming rather than done on paper”
  • 16. For one boy, coming to the Game Design Group was the only thing he enjoyed in school!
  • 17. Sue Raybould – School Librarian, The Long Eaton School. [email_address] Carl Cross – Children’s Librarian Derbyshire Libraries. carl.cross@derbyshire.gov.uk