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Assignment Paper

                                  Educational vs. Entertainment

Name: Valenzuela, Jernianne Kaila M.                                  Date: July 27, 2009

INTRIST Section: S11



       Educational and entertainment are two separate concepts, but in the area of educational

softwares, these two usually go together. Some critiques agree that a game, which is

educational, is more effective to students that the entertaining one while some believe that a

more entertaining game is more effectual. This clash of ideas starts the discussion on

Educational vs. Entertainment.

       Educational, by definition, is a concept which serves to educate, instructive and is

related to education. On the other hand, entertainment is an act of entertaining and an

agreeable occupation for the mind. Entertainment is something affording pleasure, diversion,

or amusement especially a performance of some kind. In my own point of view, these two

concepts are both relevant in designing an educational software. Learning, for me, is nothing

when you are not having fun. Well, I think the way people judge still depends on their own

learning styles.
       Educational games are games that have been specifically designed to teach people about
a certain subject, expand concepts, reinforce development, understand an historical event or
culture, or assist them in learning a skill as they play. They include board, card, and video games.
For me, there should be a balance between the educational and entertainment side of the game

especially if the users of the software are children since most of them learn more while enjoying.

Since they have short attention span, it is better if a software is designed to entertain the

children and at the same time, they will learn a lot of concepts from it. On the other hand, when

the users are adults, it is fine for the software to be more educational and less entertaining.

Since the intention of adults is to really learn, I think it won’t matter much to them if the game

has only little entertainment on it. An educational game is called educational obviously because

it is for the purpose of the user to be educated. If a software is more entertaining than

educational, I think it should be further developed and improved.
The software that we critiqued was the GCSE Geography. The good thing about the software

was that the game users were really guided while playing. Instructions were easy to grasp and

understand and there was also a lecture presented before starting of with the activities.

Unfortunately, there were more bad things about the software than the good side of it. The

graphics were poor and there were no sound affects at all which made it too boring. I noticed

that the game was designed to be only educational because there was no entertaining part on it.

The activities and the game interface itself were also not attractive and interesting. If I have the

chance to develop and localize the software that we critiqued, I would like to make a design and

create activities that most Filipinos can relate to. I would include games about the location of

the many tourist spots, significant details about the different places in the country, appropriate

sound effects, interactive portions, and most importantly, locating different places using the

map of the Philippines. I would not just localize the educational software, but create different

versions of it. Since the GCSE Geography was focused only in Europe, I design different

editions of it which would depend on what continent or country the user wants to play. I

would also design a catchier interface and develop a game which is both educational and

entertaining.

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Kye Gcse Geography

  • 1. Assignment Paper Educational vs. Entertainment Name: Valenzuela, Jernianne Kaila M. Date: July 27, 2009 INTRIST Section: S11 Educational and entertainment are two separate concepts, but in the area of educational softwares, these two usually go together. Some critiques agree that a game, which is educational, is more effective to students that the entertaining one while some believe that a more entertaining game is more effectual. This clash of ideas starts the discussion on Educational vs. Entertainment. Educational, by definition, is a concept which serves to educate, instructive and is related to education. On the other hand, entertainment is an act of entertaining and an agreeable occupation for the mind. Entertainment is something affording pleasure, diversion, or amusement especially a performance of some kind. In my own point of view, these two concepts are both relevant in designing an educational software. Learning, for me, is nothing when you are not having fun. Well, I think the way people judge still depends on their own learning styles. Educational games are games that have been specifically designed to teach people about a certain subject, expand concepts, reinforce development, understand an historical event or culture, or assist them in learning a skill as they play. They include board, card, and video games. For me, there should be a balance between the educational and entertainment side of the game especially if the users of the software are children since most of them learn more while enjoying. Since they have short attention span, it is better if a software is designed to entertain the children and at the same time, they will learn a lot of concepts from it. On the other hand, when the users are adults, it is fine for the software to be more educational and less entertaining. Since the intention of adults is to really learn, I think it won’t matter much to them if the game has only little entertainment on it. An educational game is called educational obviously because it is for the purpose of the user to be educated. If a software is more entertaining than educational, I think it should be further developed and improved.
  • 2. The software that we critiqued was the GCSE Geography. The good thing about the software was that the game users were really guided while playing. Instructions were easy to grasp and understand and there was also a lecture presented before starting of with the activities. Unfortunately, there were more bad things about the software than the good side of it. The graphics were poor and there were no sound affects at all which made it too boring. I noticed that the game was designed to be only educational because there was no entertaining part on it. The activities and the game interface itself were also not attractive and interesting. If I have the chance to develop and localize the software that we critiqued, I would like to make a design and create activities that most Filipinos can relate to. I would include games about the location of the many tourist spots, significant details about the different places in the country, appropriate sound effects, interactive portions, and most importantly, locating different places using the map of the Philippines. I would not just localize the educational software, but create different versions of it. Since the GCSE Geography was focused only in Europe, I design different editions of it which would depend on what continent or country the user wants to play. I would also design a catchier interface and develop a game which is both educational and entertaining.