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Kelly Czarnecki [email_address] ISTE SIGMS Gaming Webinar April 22, 2010 Gaming as Resources in  Schools and Libraries
Inquire, think critically, and gain knowledge
-draw conclusions -make informed decisions -apply knowledge to new situations -create new knowledge   -Microsoft’s Kodu
share knowledge and participate ethically and productively as members of our democratic society
pursue personal and aesthetic growth   “ I haven’t read to Kill a Mockingbird since High School. I had no idea the library did things like this. It was so much fun! I didn’t even know there was a library this close to my house. Thanks for doing this! -comment from a participant at a geocaching event based on  To Kill a Mockingbird
Game design with Scratch http://scratch.mit.edu
Making Machinima
“ old-school” gaming 8bit art
 
Super-size games
A Few Resources http://librarygamingtoolkit.org/

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