SlideShare una empresa de Scribd logo
1 de 48
Descargar para leer sin conexión
Game‐Based Learning
Twitter:@kkapp
By Karl M. Kapp
Bloomsburg University 
July 21, 2013
Google “Kapp Notes”Google “Kapp Notes”
Book:
“The Gamification of Learning and Instruction”
Book:
“The Gamification of Learning and Instruction”
September 2011 Training Quarterly Article
Improving Training: Thinking Like a Game Developer
September 2011 Training Quarterly Article
Improving Training: Thinking Like a Game Developer
July 2011 T&D Article
Matching the Right Instruction to the Right Content
July 2011 T&D Article
Matching the Right Instruction to the Right Content
1
Agenda
How do I use game-based
learning in the classroom?
How do you apply game-based strategies
to the presentation of learning content?
2
3
What are 3 principles for adding
serious games to learning curriculums?
10,000 hrs of
Game play
13 hours
of console
games a
week
Digital divisions. Report by the Pew /Internet: Pew Internet & American Life. 
US Department of Commerce
87% of 8- to 17-
year olds
play video games
at home.
Females play 5 hours a week of
console games. They make up the
majority of PC gamers at 63%.
Almost 43% of the
gamers are female
and 26% of those
females are over
18.
Digital divisions. Report by the Pew /Internet: Pew Internet & American Life. 
US Department of Commerce
What Research Says
about
Games for Learning
Type of 
Knowledge/
Retention
% Higher
Declarative 11%
Procedural 14%
Retention 9%
Percentages of Impact
Sitzmann, T. (2011) A meta‐analytic examination of the instructional effectiveness 
of computer‐based simulation games. Personnel Psychology .Review of 65 studies
Type of 
Knowledge/
Retention
% Higher
Declarative 11%
Procedural 14%
Retention 9%
Percentages of Impact
Sitzmann, T. (2011) A meta‐analytic examination of the instructional effectiveness 
of computer‐based simulation games. Personnel Psychology .Review of 65 studies
It wasn’t the game, it was level 
of activity in the game.
In other words, the engagement 
of the learner in the game leads 
to learning.
Sitzmann, T. (2011) A meta‐analytic examination of the instructional effectiveness 
of computer‐based simulation games. Personnel Psychology .
20% higher 
confidence levels.
Simulation/games build more confidence for 
on the job application of learned knowledge 
than classroom instruction.
A math facts game deployed on a handled computer 
encouraged learners to complete greater number of 
problems at an increased level of difficulty. 
Learners playing the handheld game completed 
nearly 3 times the number of problems in 19 days 
and voluntarily increased the level of difficulty. 
Lee, J., Luchini, K., Michael, B., Norris, C., & Soloway, E. (2004). More than just fun and games: 
Assessing the value of educational video games in the classroom. Paper presented at the CHI '04 
Extended Abstracts on Human Factors in Computing Systems, Vienna, Austria.
..it’s the instructional methods and 
not the delivery system that 
provides the active ingredients for 
learning…in a game/simulation.
‐‐Jeanne Farrington
Recommendations 
1) Use a game/simulation to provide a context for the learning. 
2) Embed the game in the curriculum. 
3) Carefully craft the simulation/game to provide opportunities 
to increase engagement and interactivity to increase 
learning.
Use game-based mechanics,
aesthetics and game thinking to
engage people, motivate action,
promote learning, and solve
problems.
Gamification
Elements of
Games that Aid
Learning
• Story
• Character
• Recognition
• Levels
• Challenges
• Chance
• Replayability
• Aesthetics
• Time
• Continual Feedback
Elements of
Games that Aid
Learning
• Story
• Character
• Recognition
• Levels
• Challenges
• Chance
• Replayability
• Aesthetics
• Time
• Continual Feedback
NOT Enough Time 
Four
Elements of
Games that Aid
Learning
1. Tell a Story
2. Provide a Challenge
3. Competition and
Cooperation
4. Feedback
Tell a Story
Researchers have found that the 
human brain has a natural affinity for 
narrative construction.
Yep, People tend to remember facts 
more accurately if they encounter 
them in a story rather than in a list.
And they rate legal arguments as more 
convincing when built into narrative 
tales rather than on legal precedent.
Carey, B. (2007) this is Your Life (and How You Tell it). The New York Times. Melanie 
Green http://www.unc.edu/~mcgreen/research.html
1. Characters
Story Elements
5. Conclusion
2. Plot (something has to happen).
3. Tension
4. Resolution
NikePlus Stats for Karl
Challenge and Consolidation– Good games offer players a set
of challenging problems and then let them solve these problems
until they have virtually routinized or automated their solutions.
Games then throw a new class of problem at the players requiring
them to rethink their now, taken-for-granted mastery, learn
something new, and integrate this new learning into their old
mastery.
James Paul Gee,
University of Wisconsin-Madison
Provide a challenge
Jones, B., Valdez, G., Norakowski, J., & Rasmussen, C. (1994). Designing learning and technology 
for educational reform. North Central Regional  Educational Laboratory. [Online]. Available: 
http://www.ncrtec.org/capacity/profile/profwww.htm and Schlechty, P. C. (1997). Inventing 
better schools: An action plan for educational reform. San Francisco, CA: Jossey‐Bass
Re‐design the Instruction to 
Start with a Challenge
Recommendations 
• Embed facts to be learned in the context of stories.
• Start the learning process by providing a challenge to 
the learner.
• Use stories that are related to the context of the 
desired learning outcome. 
Competition and Cooperation
In the Classroom
• Form students into companies (teams)
• Provide Request for Proposal
• Students develop:
– 40 page proposal
– Working Prototype
– Sales Presentation
Feedback
Games like The Sims provide feedback on 
many dimensions which provide 
opportunities to consider tradeoffs and 
higher level cognitive thinking. 
Level One: Talking with the 
receptionist.
Level Two: Talking with the nurse 
gatekeeper.
Level Three: Talking with the 
physician.
Level One: 
Demonstration
Practice
Level Two: 
Guided 
Practice
Level Three: 
Performance 
Assessment
Recommendations 
• Provide feedback on several dimensions. 
• Use feedback to help change behavior. 
• Discussion of feedback aids the learning 
process.
• Feedback should be continuous throughout 
the learning process. 
Learned Procedure
1
Summary
Games/Simulations are effective
for learning because of learner
engagement.
Apply stories, competition & cooperation,
And feedback as effective game
elements to learning.
2
3
Embed games within a curriculum,
Not as stand alone elements..
Go ahead…jump in!
Questions/More Information
• Google Kapp Notes
– Recommended books
– Samples and Examples
• Email: kkapp@bloomu.edu
• Email: karlkapp@gmail.com
• Twitter: @kkapp
• Pinterest: Gamification Happenings
• Facebook: http://www.facebook.com/gamificationLI
“The Gamification of Learning 
and Instruction”

Más contenido relacionado

La actualidad más candente

Game based learning ppt presentation - final project
Game based learning ppt presentation - final projectGame based learning ppt presentation - final project
Game based learning ppt presentation - final project
Robin Lemire
 
18 digital game based learning - learning and teaching through having fun
18 digital game based learning - learning and teaching through having fun18 digital game based learning - learning and teaching through having fun
18 digital game based learning - learning and teaching through having fun
CITE
 
The negative and positive impacts of video games2
The negative and positive impacts of video games2The negative and positive impacts of video games2
The negative and positive impacts of video games2
bradjgibbons
 

La actualidad más candente (20)

Gamification of E-learning
Gamification of E-learningGamification of E-learning
Gamification of E-learning
 
Gamification: How Effective Is It?
Gamification: How Effective Is It?Gamification: How Effective Is It?
Gamification: How Effective Is It?
 
Game based learning ppt presentation - final project
Game based learning ppt presentation - final projectGame based learning ppt presentation - final project
Game based learning ppt presentation - final project
 
Game-based Learning for English Language Learners
Game-based Learning for English Language LearnersGame-based Learning for English Language Learners
Game-based Learning for English Language Learners
 
Games and Education
Games and EducationGames and Education
Games and Education
 
Engaging Kids in Learning: game based learning and gamification in education
Engaging Kids in Learning: game based learning and gamification in education Engaging Kids in Learning: game based learning and gamification in education
Engaging Kids in Learning: game based learning and gamification in education
 
Gamification
GamificationGamification
Gamification
 
Gamification of the Classroom
Gamification of the ClassroomGamification of the Classroom
Gamification of the Classroom
 
Gamification in the Classroom
Gamification in the ClassroomGamification in the Classroom
Gamification in the Classroom
 
Gamification,
Gamification,Gamification,
Gamification,
 
Introduction to Gamification VS. Game-Based Learning (GBL) - Make An Engaging...
Introduction to Gamification VS. Game-Based Learning (GBL) - Make An Engaging...Introduction to Gamification VS. Game-Based Learning (GBL) - Make An Engaging...
Introduction to Gamification VS. Game-Based Learning (GBL) - Make An Engaging...
 
Level Up! Games & Gamification for Teaching and Learning
Level Up! Games & Gamification for Teaching and LearningLevel Up! Games & Gamification for Teaching and Learning
Level Up! Games & Gamification for Teaching and Learning
 
18 digital game based learning - learning and teaching through having fun
18 digital game based learning - learning and teaching through having fun18 digital game based learning - learning and teaching through having fun
18 digital game based learning - learning and teaching through having fun
 
Gamification in Education
Gamification in EducationGamification in Education
Gamification in Education
 
Gamification vs. Game-Based Learning - Theories, Methods, and Controversies
Gamification vs. Game-Based Learning - Theories, Methods, and ControversiesGamification vs. Game-Based Learning - Theories, Methods, and Controversies
Gamification vs. Game-Based Learning - Theories, Methods, and Controversies
 
Gamification In Education
Gamification In EducationGamification In Education
Gamification In Education
 
Gamification
GamificationGamification
Gamification
 
The negative and positive impacts of video games2
The negative and positive impacts of video games2The negative and positive impacts of video games2
The negative and positive impacts of video games2
 
GAMIFICATION IN EDUCATION PPT.pptx
GAMIFICATION IN EDUCATION PPT.pptxGAMIFICATION IN EDUCATION PPT.pptx
GAMIFICATION IN EDUCATION PPT.pptx
 
Introduction to Gamification
Introduction to GamificationIntroduction to Gamification
Introduction to Gamification
 

Destacado

La fotografía como herramienta didáctica
La fotografía como herramienta didácticaLa fotografía como herramienta didáctica
La fotografía como herramienta didáctica
eulogioalv
 
Actividad módulo 5 salvador sanchez padilla
Actividad módulo 5 salvador sanchez padillaActividad módulo 5 salvador sanchez padilla
Actividad módulo 5 salvador sanchez padilla
sspadilla
 
Salvador sanchez padilla plantilla_webcentro
Salvador sanchez padilla plantilla_webcentroSalvador sanchez padilla plantilla_webcentro
Salvador sanchez padilla plantilla_webcentro
sspadilla
 
Salvador sanchez padilla plantilla_web_docente_30-4-11_
Salvador sanchez padilla plantilla_web_docente_30-4-11_Salvador sanchez padilla plantilla_web_docente_30-4-11_
Salvador sanchez padilla plantilla_web_docente_30-4-11_
sspadilla
 

Destacado (20)

Games for Learning
Games for LearningGames for Learning
Games for Learning
 
Social media FOR Schools
Social media FOR SchoolsSocial media FOR Schools
Social media FOR Schools
 
Como crear una clase virtual
Como crear una clase virtualComo crear una clase virtual
Como crear una clase virtual
 
Del libro de texto a los entornos digitales de aprendizaje (1ª parte)
Del libro de texto a los entornos digitales de aprendizaje (1ª parte)Del libro de texto a los entornos digitales de aprendizaje (1ª parte)
Del libro de texto a los entornos digitales de aprendizaje (1ª parte)
 
Guía para buscar en Google de manera profesional
Guía para buscar en Google de manera profesionalGuía para buscar en Google de manera profesional
Guía para buscar en Google de manera profesional
 
W209 - Interactivity, Games, and Gamification: A Research-Based Approach to E...
W209 - Interactivity, Games, and Gamification: A Research-Based Approach to E...W209 - Interactivity, Games, and Gamification: A Research-Based Approach to E...
W209 - Interactivity, Games, and Gamification: A Research-Based Approach to E...
 
Gamification and Online Education
Gamification and Online EducationGamification and Online Education
Gamification and Online Education
 
examen inf-164
examen inf-164examen inf-164
examen inf-164
 
Fotografia educativa
Fotografia educativaFotografia educativa
Fotografia educativa
 
Fotografía Educación Unizar
Fotografía Educación UnizarFotografía Educación Unizar
Fotografía Educación Unizar
 
El siglo xix 1º mitad
El siglo xix 1º mitadEl siglo xix 1º mitad
El siglo xix 1º mitad
 
Didáctica y fotografía
Didáctica y fotografíaDidáctica y fotografía
Didáctica y fotografía
 
La fotografía como herramienta didáctica
La fotografía como herramienta didácticaLa fotografía como herramienta didáctica
La fotografía como herramienta didáctica
 
2. taller de fotografía
2. taller de fotografía2. taller de fotografía
2. taller de fotografía
 
Actividad módulo 5 salvador sanchez padilla
Actividad módulo 5 salvador sanchez padillaActividad módulo 5 salvador sanchez padilla
Actividad módulo 5 salvador sanchez padilla
 
Salvador sanchez padilla plantilla_webcentro
Salvador sanchez padilla plantilla_webcentroSalvador sanchez padilla plantilla_webcentro
Salvador sanchez padilla plantilla_webcentro
 
Salvador sanchez padilla plantilla_web_docente_30-4-11_
Salvador sanchez padilla plantilla_web_docente_30-4-11_Salvador sanchez padilla plantilla_web_docente_30-4-11_
Salvador sanchez padilla plantilla_web_docente_30-4-11_
 
SKSD Technology Plan
SKSD Technology PlanSKSD Technology Plan
SKSD Technology Plan
 
Engage Workshop Berlin09 Part1
Engage Workshop Berlin09 Part1Engage Workshop Berlin09 Part1
Engage Workshop Berlin09 Part1
 
Your Technology Plan Isn't About Technology - #ettsummit 2016
Your Technology Plan Isn't About Technology - #ettsummit 2016Your Technology Plan Isn't About Technology - #ettsummit 2016
Your Technology Plan Isn't About Technology - #ettsummit 2016
 

Similar a Game based learning

Module 3 Application Game Based Learning
Module 3 Application Game Based LearningModule 3 Application Game Based Learning
Module 3 Application Game Based Learning
Erin Bennett
 
Video Games for the Social Studies
Video Games for the Social StudiesVideo Games for the Social Studies
Video Games for the Social Studies
Glenn Wiebe
 

Similar a Game based learning (20)

Instructional Gaming
Instructional GamingInstructional Gaming
Instructional Gaming
 
Combining Art, Creativity and Industrial Simulations: Game-Based Tools for Le...
Combining Art, Creativity and Industrial Simulations: Game-Based Tools for Le...Combining Art, Creativity and Industrial Simulations: Game-Based Tools for Le...
Combining Art, Creativity and Industrial Simulations: Game-Based Tools for Le...
 
Game on ctu keynote by calongne 2014
Game on  ctu keynote by calongne 2014Game on  ctu keynote by calongne 2014
Game on ctu keynote by calongne 2014
 
Workshop Materials: Pedagogical Foundations for Games, Gamification and Immer...
Workshop Materials: Pedagogical Foundations for Games, Gamification and Immer...Workshop Materials: Pedagogical Foundations for Games, Gamification and Immer...
Workshop Materials: Pedagogical Foundations for Games, Gamification and Immer...
 
Play to Learn: Using Games and Gamification to Drive Learner Engagement and L...
Play to Learn: Using Games and Gamification to Drive Learner Engagement and L...Play to Learn: Using Games and Gamification to Drive Learner Engagement and L...
Play to Learn: Using Games and Gamification to Drive Learner Engagement and L...
 
Games, Gamification and the Need for Engaging Learners
Games, Gamification and the Need for Engaging LearnersGames, Gamification and the Need for Engaging Learners
Games, Gamification and the Need for Engaging Learners
 
eLearning and the Future through Fact or Fishy
eLearning and the Future through Fact or FishyeLearning and the Future through Fact or Fishy
eLearning and the Future through Fact or Fishy
 
Gaming In Education
Gaming In EducationGaming In Education
Gaming In Education
 
Are You in the Game? Harnessing Millennial Learning Strategies to Market You...
Are You in the Game?  Harnessing Millennial Learning Strategies to Market You...Are You in the Game?  Harnessing Millennial Learning Strategies to Market You...
Are You in the Game? Harnessing Millennial Learning Strategies to Market You...
 
Module 3 Application Game Based Learning
Module 3 Application Game Based LearningModule 3 Application Game Based Learning
Module 3 Application Game Based Learning
 
Online Games For Business
Online Games For BusinessOnline Games For Business
Online Games For Business
 
Houston, ASTD: What Research Tells Us about Games, Gamification and Learning
Houston, ASTD: What Research Tells Us about Games, Gamification and LearningHouston, ASTD: What Research Tells Us about Games, Gamification and Learning
Houston, ASTD: What Research Tells Us about Games, Gamification and Learning
 
Video Games for the Social Studies
Video Games for the Social StudiesVideo Games for the Social Studies
Video Games for the Social Studies
 
Kapp's ASTD TechKnowledge 2012 Presentation
Kapp's ASTD TechKnowledge 2012 PresentationKapp's ASTD TechKnowledge 2012 Presentation
Kapp's ASTD TechKnowledge 2012 Presentation
 
PlayScience: 10 things you need to know to PlayBig in the kids gaming space (...
PlayScience: 10 things you need to know to PlayBig in the kids gaming space (...PlayScience: 10 things you need to know to PlayBig in the kids gaming space (...
PlayScience: 10 things you need to know to PlayBig in the kids gaming space (...
 
Using Digital Gaming within the classroom
Using Digital Gaming within the classroomUsing Digital Gaming within the classroom
Using Digital Gaming within the classroom
 
Game On!
Game On!Game On!
Game On!
 
MADLat 2014 keynote
MADLat 2014 keynoteMADLat 2014 keynote
MADLat 2014 keynote
 
C:\Computer Simulation and Gaming in the Classroom
C:\Computer Simulation and Gaming in the ClassroomC:\Computer Simulation and Gaming in the Classroom
C:\Computer Simulation and Gaming in the Classroom
 
Essay Writing
Essay WritingEssay Writing
Essay Writing
 

Más de Karl Kapp

Strengthening Quality Management with High Impact Training
Strengthening Quality Management with High Impact TrainingStrengthening Quality Management with High Impact Training
Strengthening Quality Management with High Impact Training
Karl Kapp
 

Más de Karl Kapp (20)

A Guide for Employee Gamified Learning
A Guide for Employee  Gamified LearningA Guide for Employee  Gamified Learning
A Guide for Employee Gamified Learning
 
How to Use Gamification to Launch Digital Transformation in Higher Education
How to Use Gamification to Launch Digital Transformation in Higher Education How to Use Gamification to Launch Digital Transformation in Higher Education
How to Use Gamification to Launch Digital Transformation in Higher Education
 
Closing Session: The Power of Play and Games in These Uncertain Times
Closing Session: The Power of Play and Games in These Uncertain TimesClosing Session: The Power of Play and Games in These Uncertain Times
Closing Session: The Power of Play and Games in These Uncertain Times
 
Distance Learning Conference 2020 The Quest for Engagement: Let the Games Beg...
Distance Learning Conference 2020 The Quest for Engagement: Let the Games Beg...Distance Learning Conference 2020 The Quest for Engagement: Let the Games Beg...
Distance Learning Conference 2020 The Quest for Engagement: Let the Games Beg...
 
DevLearn 2019 Create Engaging Instruction Using Game Elements
DevLearn 2019 Create Engaging Instruction Using Game ElementsDevLearn 2019 Create Engaging Instruction Using Game Elements
DevLearn 2019 Create Engaging Instruction Using Game Elements
 
 Sales Enablement Through Games? You Bet And Bottom Line Results Prove It!
 Sales Enablement Through Games? You Bet And Bottom Line Results Prove It! Sales Enablement Through Games? You Bet And Bottom Line Results Prove It!
 Sales Enablement Through Games? You Bet And Bottom Line Results Prove It!
 
TU204 - Beyond Gamification:Think Like a Game Designer to Create Engaging, Me...
TU204 - Beyond Gamification:Think Like a Game Designer to Create Engaging, Me...TU204 - Beyond Gamification:Think Like a Game Designer to Create Engaging, Me...
TU204 - Beyond Gamification:Think Like a Game Designer to Create Engaging, Me...
 
W308 - Start Thinking Like a Game Designer and Create Engaging, Immersive Ins...
W308 - Start Thinking Like a Game Designer and Create Engaging, Immersive Ins...W308 - Start Thinking Like a Game Designer and Create Engaging, Immersive Ins...
W308 - Start Thinking Like a Game Designer and Create Engaging, Immersive Ins...
 
W207 - Creating a 3-D Behavioral Assessment Based Simulation or Game
W207 - Creating a 3-D Behavioral Assessment Based Simulation or Game W207 - Creating a 3-D Behavioral Assessment Based Simulation or Game
W207 - Creating a 3-D Behavioral Assessment Based Simulation or Game
 
A List of Some of the Tools Available to Create Digital Learning Games
A List of Some of the Tools Available to Create Digital Learning GamesA List of Some of the Tools Available to Create Digital Learning Games
A List of Some of the Tools Available to Create Digital Learning Games
 
Create Tabletop Games to Foster Organizational Learning
Create Tabletop Games to Foster Organizational LearningCreate Tabletop Games to Foster Organizational Learning
Create Tabletop Games to Foster Organizational Learning
 
Strengthening Quality Management with High Impact Training
Strengthening Quality Management with High Impact TrainingStrengthening Quality Management with High Impact Training
Strengthening Quality Management with High Impact Training
 
Thinking Like a Game Designer: Gamification, Games and Interactivity for Lear...
Thinking Like a Game Designer: Gamification, Games and Interactivity for Lear...Thinking Like a Game Designer: Gamification, Games and Interactivity for Lear...
Thinking Like a Game Designer: Gamification, Games and Interactivity for Lear...
 
Games, Gamification and Game-Thinking: Making a Impact with Learners
Games, Gamification and Game-Thinking: Making a Impact with LearnersGames, Gamification and Game-Thinking: Making a Impact with Learners
Games, Gamification and Game-Thinking: Making a Impact with Learners
 
Beyond Gamification: Thinking Like a Game Designer
Beyond Gamification: Thinking Like a Game DesignerBeyond Gamification: Thinking Like a Game Designer
Beyond Gamification: Thinking Like a Game Designer
 
Bloomsburg MSIT Recruitment Slides
Bloomsburg MSIT Recruitment SlidesBloomsburg MSIT Recruitment Slides
Bloomsburg MSIT Recruitment Slides
 
Instructions on How to Take Notes Directly on a PowerPoint Slide
Instructions on How to Take Notes Directly on a PowerPoint SlideInstructions on How to Take Notes Directly on a PowerPoint Slide
Instructions on How to Take Notes Directly on a PowerPoint Slide
 
Games, Interactivity and Gamification for Learning
Games, Interactivity and Gamification for Learning Games, Interactivity and Gamification for Learning
Games, Interactivity and Gamification for Learning
 
TH301 - Start Thinking Like a Game Designer: An Interactive Learning Experience
TH301 - Start Thinking Like a Game Designer: An Interactive Learning ExperienceTH301 - Start Thinking Like a Game Designer: An Interactive Learning Experience
TH301 - Start Thinking Like a Game Designer: An Interactive Learning Experience
 
Becoming a Change Agent: Ushering in a New Approach to Learning
Becoming a Change Agent: Ushering in a New Approach to LearningBecoming a Change Agent: Ushering in a New Approach to Learning
Becoming a Change Agent: Ushering in a New Approach to Learning
 

Último

1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
QucHHunhnh
 
Making and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdfMaking and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdf
Chris Hunter
 

Último (20)

Application orientated numerical on hev.ppt
Application orientated numerical on hev.pptApplication orientated numerical on hev.ppt
Application orientated numerical on hev.ppt
 
Asian American Pacific Islander Month DDSD 2024.pptx
Asian American Pacific Islander Month DDSD 2024.pptxAsian American Pacific Islander Month DDSD 2024.pptx
Asian American Pacific Islander Month DDSD 2024.pptx
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdf
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and Mode
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
 
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptxBasic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
 
Holdier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfHoldier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdf
 
Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024
 
Python Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docxPython Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docx
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptx
 
ComPTIA Overview | Comptia Security+ Book SY0-701
ComPTIA Overview | Comptia Security+ Book SY0-701ComPTIA Overview | Comptia Security+ Book SY0-701
ComPTIA Overview | Comptia Security+ Book SY0-701
 
Sociology 101 Demonstration of Learning Exhibit
Sociology 101 Demonstration of Learning ExhibitSociology 101 Demonstration of Learning Exhibit
Sociology 101 Demonstration of Learning Exhibit
 
Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17
 
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
 
Introduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsIntroduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The Basics
 
General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdf
 
Making and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdfMaking and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdf
 
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
 

Game based learning