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The 3D world
is your stage
Erik Champion
erik.champion@curtin.edu.au
Curtin University, Perth Australia
Tyranny of Distance
Screenshot of UWA Campus in Second Life
The 3D world is your stage
How can scholars collaborate in
virtual environments in a
manner similar to video-
conferencing?
 Conferencing and distributed
modelling tools for research
and collaboration in the spatial
and artefactual humanities.
 needs, issues and promising
services and working
prototypes.
Cultural Places,
Virtual Worlds
(..not so easy)..
(..not so easy)..
 A place can have a distinct theme, atmosphere, and
contextually related artefacts.*
 Some places have the capacity to overawe.
 Place has the power to evoke memories and associations.
 Place has the capability to act as either stage or framework in
which communal and individual activity can ‘take place’.
 Place has the ability to transmit the cultural intentions of
individual participants and social ‘bodies’.
* Placeisaprocessnota product,and can consistof multipleinterpretations, conflicts, andauniquecombination of borrowedhistories.(Doreen Massey).
Virtual meetings in Second Life
FaceOSC
https://github.com/CreativeInquiry/FaceOSC-Template
video: http://vimeo.com/26098366
Verold studio
Clara.io
http://clara.io/scenes
https://www.youtube.com/watch?v=SUGmAU0-J7c
Collaborative CAD (AutoCAD)
https://www.autocad360.com/blog/what-does-real-time-collaboration
/
https://www.youtube.com/watch?v=OTFOfMeRPRM
Moodle 3D +
Unity
Features
Multiplayer
Mac linux pc xbox ps4 android iOS
Reaction grid
http://reactiongrid.com/
Collaboration Screens in Unity
https://www.youtube.com/watch?v=4V69ywE66mQ
http://idialab.org/
Also http://idialab.org/integrating-virtual-worlds-within-blackboard-learn-and-coursesites/
Avaya
https://wa11619.avayalive.com/11619/html/index.html
Avaya web client
http://avayalive.com/
With IDEA lab BSU https://wa11619.avayalive.com/11619/html/index.html
Augmented Reality
http://ael.gatech.edu/lab/research/arsecondlife/using-the-ar-second-life-client/
VROOM -->UNMAKEABLE LOVE
VROOM Unmakeable Love
http://vimeo.com/2832243http://www.business.vic.gov.au/tips-and-
case-studies/virtual-room-vroom-at-the-
melbourne-museum
Telepresence via game mods?
http://cryve.id.tue.nl
http
://blink.bluemars.com/City/IDIA_Ston
http://idialab.org/virtual-stonehenge/
remote actors?
http://publicVR.org
The HIVE@CURTIN
Stereo Telepresence plausible?
Vasudevan, R.; Zhong Zhou; Kurillo, G.; Lobaton, E.; Bajcsy, R.; Nahrstedt, K., "Real-
time stereo-vision system for 3D teleimmersive collaboration," Multimedia and Expo
(ICME), 2010 IEEE International Conference on , vol., no., pp.1208,1213, 19-23 July 2010
doi: 10.1109/ICME.2010.5582538
20contact: Erik Champion - Curtin University
email: erik.champion@curtin.edu.au
Jeffrey Jacobson publicVR talk
THE HIVE

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The 3D world is your stage-Erik's talk at DHAustralia 2014 (DHa2014)

Notas del editor

  1. Building a suitable interface and thematic interaction is often under-appreciated
  2. A virtual meeting can be just like a real-world meeting, only even more boring.
  3. Control music and twitter and applications through moving your face
  4. Create and share 3D models
  5. Similar 3D making collaboration/sharing tool
  6. Run 3D environments/games inside your CMS, Moodle etc
  7. Can combine 2D artist palette with 3D world i.e. design in real-time, alternative to Second Life?
  8. View screens of distant users via a game engine (UNITY)
  9. Unreal game technology via Skype as a teleconferencing 3D medium
  10. These centres/organisations are revolutionising the inside/outside convention of computer screens
  11. You can use game engines for collaborating viewing and interaction AND for teleconferencing, potentially
  12. Integrate human plays with puppet controlled characters-hybrid drama using game engines
  13. The HIVE being constructed at Curtin, unusual in having all displays in same space
  14. Could we use HIVE displays for teleconferencing in stereo?