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Tom Astle, Jacob Seston, Grady Wing and Conner Garrett
Story boards
Story boards are used by directors
to give them a brief outline of how
the scene should be filmed. It gives
a picture of the shot, and a brief
description next to it.
We thought it would be a good
idea to make one so that we could
use it as a rough guide. We got
together and drew out the scenes,
and put them into this PowerPoint.
To the right is an example of a
typical story board.
On the following slides is our story
board, we used power point so that
we could display our ideas clearly.
Unfortunately, none of us were
very good at drawing, as you will
soon see.
SHOT ONE
This is an establishing shot, to
establish the setting, and other
factors. This will be shot from
a field just outside of the
woods so we can get a good
view of them. We may also use
a time lapse to show the
concept of time passing so we
could see the clouds moving
over the woods. This would
also act as a title sequence
along with some other shots,
as credits fade in and out over
it to show who was involved in
the production of the clip.
SHOT TWO
The second shot (or series of
shots) would be different shots
of the woods and the trees,
with the camera panning to
show the different angles of
the woods. This would
continue to act as the title
sequence and establishing the
scene.
SHOT THREE
This shot introduces Grady into
the scene. With an extreme close
up of his feet, and possibly the feet
of the dog he is walking, hence his
reason for being in the woods. The
camera would be a feet level and
move with Grady's feet to follow
the match on action rule.
SHOT FOUR
This shot moves from the third
shot so that we can focus on
Grady’s face as to introduce his
appearance to the viewer. He has
his headphones in whilst he is
walking his dog to show he is un-
aware to his surroundings and
what might be about to happen.
SHOT FIVE
This shot, shows someone
watching Grady walk his dog from
behind a tree, hidden in the dark.
This introduces him as the
antagonist, as he will be wearing
black clothes to represent evil.
SHOT SIX
This shot (possibly the worst
drawing in history) shows that
Grady is starting to think someone
is watching him after hearing a
noise. He then looks in the
direction were the antagonist was,
we would have minimal cuts
during this part as to build
suspense.
SHOT SEVEN
This shot shows that the antagonist
begins to follow Grady, although
this may not be the exact shot we
use, as I think we could build more
suspense by using over the
shoulder and point of view shots.
SHOT EIGHT
This shot (yet again a bad drawing)
shows the shot when Grady realises
he is being followed. Again we may
not use this exact shot, as this is
just a rough guide to use when we
are filming. This is a close up of the
antagonist before the chase scene
starts.
SHOT NINE
This shot represents the chase
scene, we would have more that
just this single shot in the final
clip. This is a possibility of a mid
shot showing both of the
characters on screen and shows
they are engaged in a chase.
SHOT TEN
This shot is the end of the clip.
Grady trips and falls in to a patch
of light, to represent he is innocent
and the protagonist, this is a POV
shot from the antagonist POV.

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Piahfianf

  • 1. Tom Astle, Jacob Seston, Grady Wing and Conner Garrett
  • 2. Story boards Story boards are used by directors to give them a brief outline of how the scene should be filmed. It gives a picture of the shot, and a brief description next to it. We thought it would be a good idea to make one so that we could use it as a rough guide. We got together and drew out the scenes, and put them into this PowerPoint. To the right is an example of a typical story board. On the following slides is our story board, we used power point so that we could display our ideas clearly. Unfortunately, none of us were very good at drawing, as you will soon see.
  • 3. SHOT ONE This is an establishing shot, to establish the setting, and other factors. This will be shot from a field just outside of the woods so we can get a good view of them. We may also use a time lapse to show the concept of time passing so we could see the clouds moving over the woods. This would also act as a title sequence along with some other shots, as credits fade in and out over it to show who was involved in the production of the clip.
  • 4. SHOT TWO The second shot (or series of shots) would be different shots of the woods and the trees, with the camera panning to show the different angles of the woods. This would continue to act as the title sequence and establishing the scene.
  • 5. SHOT THREE This shot introduces Grady into the scene. With an extreme close up of his feet, and possibly the feet of the dog he is walking, hence his reason for being in the woods. The camera would be a feet level and move with Grady's feet to follow the match on action rule.
  • 6. SHOT FOUR This shot moves from the third shot so that we can focus on Grady’s face as to introduce his appearance to the viewer. He has his headphones in whilst he is walking his dog to show he is un- aware to his surroundings and what might be about to happen.
  • 7. SHOT FIVE This shot, shows someone watching Grady walk his dog from behind a tree, hidden in the dark. This introduces him as the antagonist, as he will be wearing black clothes to represent evil.
  • 8. SHOT SIX This shot (possibly the worst drawing in history) shows that Grady is starting to think someone is watching him after hearing a noise. He then looks in the direction were the antagonist was, we would have minimal cuts during this part as to build suspense.
  • 9. SHOT SEVEN This shot shows that the antagonist begins to follow Grady, although this may not be the exact shot we use, as I think we could build more suspense by using over the shoulder and point of view shots.
  • 10. SHOT EIGHT This shot (yet again a bad drawing) shows the shot when Grady realises he is being followed. Again we may not use this exact shot, as this is just a rough guide to use when we are filming. This is a close up of the antagonist before the chase scene starts.
  • 11. SHOT NINE This shot represents the chase scene, we would have more that just this single shot in the final clip. This is a possibility of a mid shot showing both of the characters on screen and shows they are engaged in a chase.
  • 12. SHOT TEN This shot is the end of the clip. Grady trips and falls in to a patch of light, to represent he is innocent and the protagonist, this is a POV shot from the antagonist POV.