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Gamification Play Learn and Have Fun
- 1. GamificationPlay, Learn, and Have FunFrom
book
:
Kapp,
Karl
M.
“The
Gamification of
Learning
and
Instruction
Fieldbook.”
2014
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- 3. The process of applying Game
Elements, Game Mechanics, and
Game Thinking to nongame situations
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- 5. • Monopoly
• letsget rich
• Clash of clans
• Harvestmoon
• plantvszombies
• hayday
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- 7. Gameelements
• Goals, rules, and objectives
• Conflict, cooperation, and competition
• Feedback
• Rewards
• points
• Level
• Story
• Replay
• scoring
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- 8. Gamemechanics
• Race and escape
• Collecting, acquiring, and allocating resources
• Mystery and discovery
• Strategy
• Constructing and creating
• Pattern recognition
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- 9. • Scaffolding
• Self determination
• Motivation
• Distributed learning
• Retrieval Practice
• Episodic memory
GameThinking
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- 11. Nextsteps…
• Step 1 play more games
• Step 2 create a paper prototype
• Step 3 have fun with the process !
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