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Escape from Earth en PMI ® EMEA 2018

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El Congreso PMI ® EMEA 2018 tiene como objetivos brindar el concepto, las habilidades y los comportamientos que se necesitan para marcar la diferencia, por eso el lema del evento fue “Calling All Difference-Makers”.
El workshop que facilitaron Santi y Miquel en el PMI® EMEA Congress, tuvo como título “Escape from Earth! A Project Management Board Game”.
En el taller se llevó a cabo el juego Possible Mission: Escape from Earth, que tenemos en el catálogo de formación de Netmind.

Publicado en: Educación
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Escape from Earth en PMI ® EMEA 2018

  1. 1. Possible Misssion: Escape from Earth! May, 8th 2018| 9:00 – 12:00 Miquel Rodríguez, Consultancy Director; Netmind Santi Alcaide, CEO; Play To Growth PMI® EMEA Congress 2018 #PMIEMEA18
  2. 2. Disclaimer • The views and opinions expressed in the following PowerPoint slides are those of the individual presenter. • These PowerPoint slides are protected under the copyright laws of the United States of America and other countries. Used by permission. All rights reserved. Project Management Institute and PMI are registered trademarks. All other trademarks are the property of their respective owners. • The PowerPoint slides are for registered attendees of PMI EMEA Congress. 2
  3. 3. Learning Objectives At the conclusion of this workshop, attendees will be able to: (1) illustrate waterfall versus adaptive planning; (2) describe the benefits of good program management; (3) demonstrate the practice of Earned Value Method. 3
  4. 4. Quick Introduction
  5. 5. The story • The year is 2117. Earth is in danger…. • The planet became hostile to human life some years ago, and scientists believe that in a few years it will no longer be inhabitable. • The future of humanity is therefore at stake. The only option is to leave Earth in search of somewhere else that will accommodate the human race and other species.
  6. 6. Mission • Build a starship (Data, Science, Life&Health, Supply) • Objectives – Time: 12 quarters (+- 12 weeks) / sprints. – Cost: 42 million euros. – Quality: 39 points.
  7. 7. Quick rules • Buy / Set / Mount • Every piece must be set or mounted side by side a mounted piece. – First piece is cockpit. • Classic – Buy / Set / Mount: 1 movement • Agile: – Buy: 3 story points – Set: 2 story points – Mount: 1 story point + piece cost Buy Set Mount
  8. 8. Materials - I Board Pieces Picture Mission Execution Details
  9. 9. Materials - II Classic Edition Planning sheet Events / Contingency cards Agile Edition Product backlog Events / Epics cards Sprint backlog
  10. 10. Turn / Sprint Classic Team leader + Team • Previous: – Global Plan. – Risk plan. – Phase plan. – Prototype. • Turn: – Pickup Event card. – Execute turn. – Report. Agile Product Owner + Development team • Previous: – Prototype. • Sprint: – Pickup Epic card. – Detail user stories in Product Backlog. – Negotiate product increment. – Detail sprint plan. – Pickup Event card. – Execute sprint. – Report. – Sprint review: • Quality check. – Increase Velocity?
  11. 11. Express Version Rules Classic Edition • 10 execution movements per turn. • 7 management movements per phase. – Audit / Report / Replan • 2 events per turn. Agile Edition • 24 story points per sprint in the beginning – +4 sp if product increment achieved. • 2 events per sprint. (except sprint 1, only one Event). • 2 epics per sprint.
  12. 12. Introduction • 20 minutes. • Understanding. • Prototyping. Game playing • 2:00 hours. • 20 minutes per turn / sprint x 6. Closing • 30 minutes. Express Version Timetable
  13. 13. Thank you! www.playtogrowth.com
  14. 14. Evaluate this Session! 14 Provide your feedback via the event mobile app by completing a brief evaluation! If you bookmarked/added this session to your Personal Agenda… a link to the survey is now in your activity feed! Tap the post to get started. Or, to access the survey: • Select Agenda • Select session • Tap Take Survey at the bottom of the screen. #PMIEMEA18

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