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Using video and social networks to improve the access
     of daycare centers to museums: one case study
                    Diana de Sousa                                                       Mariana Salgado
          Media Lab, Aalto University School                                    Media Lab, Aalto University School
                  of Art and Design                                                     of Art and Design
                  Hämeentie 135C                                                        Hämeentie 135C
               00560 Helsinki Finland                                                00560 Helsinki Finland
                 +358 45 275 2677                                                      +358 40 585 7727
               dspsousa@gmail.com                                               mariana.salgado@gmail.com

ABSTRACT                                                             entities: Design Museum, Media Lab Helsinki, Zipipop and
                                                                     ConnectedDay. At present the project is in the prototype stage. A
In this paper we address how social media tools can improve the      team of museum docents have been creating content for the web
access of daycares to museums. Our proposal is based on ongoing      service and a team of developers have been building the website.
case study started at the Design Museum Helsinki in 2007. This       A round of tests at daycares is scheduled for March 2010.
case study is Oswald and the Objects. It aims at making the
museum collection accessible to daycares that are located far        The service targets daycare educators and children from 3 to
from the museum. We describe the case study and reflect on the       6 years old. It provides guidelines for the educators on how to
possibilities of social media tools that can be used by a young      organize activities at daycares related to the museum’s collection.
audience to make the museum more accessible and engaging.            It also offers some of the necessary educational resources,
Using and designing the implementation of social media tools         like videos and printable presentations to conduct autonomous
has made us aware of the need to plan particularly carefully due     activities related to the museum collection. Our aim is to improve
to sensitive privacy concerns and technical reliability issues. We   the engagement of daycare educators and children with these
explain our reasoning behind the selection of services for sharing   activities by using social media tools to share materials (photos
photos, documents and videos. We try to show how the specific        and videos of the children’s works) among the daycares and the
needs of the project have guided our choice of one service over      museum. In particular, we discuss video sharing as an opportunity
another. In parallel to this discussion we try to analyze the        to start a museum Web TV directed at daycares.
possibilities of using video for the creation of interactive Web     In this paper, we analyze the case study Oswald and the Objects
TV in the context of museums.                                        to explore answers to our research questions: how to design and
                                                                     implement social media tools in the context of museums? How
Categories and Subject Descriptors                                   can shared video content be reinterpreted as a museum Web TV
                                                                     channel?
J.5 [Arts and Humanities]: Fine Arts

                                                                     2. THE SERVICE IN BRIEF
General Terms
                                                                     Back in 2007 the workshops were led by the members of the
Design, Experimentation.                                             museum’s education team and included a live puppet show
                                                                     performance using the puppet Oswald, who introduced the
                                                                     children to a different design object in each workshop. A dialogue
Keywords                                                             engaged the puppet and the children.
Design education, informal learning, video, digital media, social
                                                                     With the online version of Oswald and the Objects [3] we try
media, social networks, user-generated content, internet, daycare,
                                                                     to offer children an experience similar to the one they would
museum, accessibility.
                                                                     have if the puppet Oswald and the museum docents could visit
                                                                     them in person. Our purpose was not to simply translate the
1. INTRODUCTION                                                      Oswald and the Objects workshops to an online environment,
                                                                     rather enhance it with the possibilities of the online media and
Design Museum Helsinki [1] currently offers activities for           tools. This “blended” approach aims towards blurring the on-
children but they happen mostly at the museum’s premises. This       site activities with the online interaction by using social media
is a major restriction for daycares located far from the museum,     tools for sharing materials (photos, videos, audio and texts). In
since it’s difficult to take small children on long distance         this informal learning environment children are learning both
journeys. As an attempt to address this problem five workshops       from the resources offered by the museum and from their peers,
were organized at a daycare in Helsinki in 2007. They were the       with the materials shared by other daycares. The process of
Oswald and the Objects workshops (Oswald is the name of a            contributing materials, together with commenting and replies
puppet), part of the project The Secret Life of Objects [2].         from all parties, should create an open dialogue between the
Our current project, also named Oswald and the Objects (in           daycares and the museum.
Finnish: Esa ja Esineet) consists of developing an online service    Before starting the activities, the children watch a video of the
and a web platform for improving the access of Finnish daycare       puppet Oswald from the Oswald and the Objects’s website. This
centers to educational activities offered by the Design Museum in    replaces the live puppet show. Afterwards follows a discussion
Helsinki. The project involves collaborators from four different     about the design object in the context of the children’s daily
experiences, moderated by the daycare educators (instead of the       threads visible in several places on the website to increase the
museum docents). Subsequently, the daycare educators lead the         probability of people contributing to them. In this way we give
children through a series of creative activities where they draw,     more visibility to the threads and encourage active participation
model or design new objects or new contexts for the objects.          from the audience.
We encourage daycare educators and children to take pictures          Another approach to encourage contributions is to pre-populate
or make short videos of the works and processes to later share        the discussion threads with comments, questions and answers
online. They can write comments to those images and videos.           before launching the website. This initial content has the purpose
For example, the children can tell short stories about their own      of breaking the ice and giving leads concerning what kind of
work. If the child cannot read or write the educators can help out.   feedback the Design Museum would like to receive.
The comments are a conversation starting point between the            Lowering the barriers to people’s interaction is also important,
parties. The museum docents send a reply to the children or the       as we learned from a case study about visitor participation at
daycare by also adding the puppet Oswald’s comments to the            the Delaware Art Museum [5]. Thus in Oswald and the Objects
photos or by publishing a short video where Oswald addresses          there is no need to register or log-in in order to comment in the
and thanks the children for their works. It’s also possible for       discussion forums. They are public and everyone is welcome
different daycares to share materials and let the children have       to contribute or send feedback. We are aware that this may also
discussions about them.                                               allow for a number of unwanted or inappropriate comments, but
                                                                      the website administrator will get an email notification for each
                                                                      new post, which will help with the monitoring of the forums.
3. IT IS ALL ABOUT SHARING AND                                        This post moderation of the comments after online publishing
DISCUSSING                                                            has already proved successful in other museum projects [6]
The online version of Oswald and the Objects combines two
different web services: the public website Oswald and the Objects     3.2 Sharing documents
[3], owned by Design Museum, and the online community
website of ConnectedDay [4]. The main language is Finnish.            Design Museum needed to share PDF and Powerpoint files
                                                                      with the daycare educators in order to offer them more specific
                                                                      information about design history and point out the most important
                                                                      themes to be discussed during the educational activities. We
                                                                      decided that the simplest way to share these documents would
                                                                      be to use an external service for document sharing that was
                                                                      reliable, free of charge and which gave a possibility to embed the
                                                                      documents in Oswald and the Objects website. We considered
                                                                      the embedding option to be the decisive factor for choosing to
                                                                      use such a service, since this allows the visitors to browse inside
                                                                      the document directly from the website, without needing to
                                                                      download it beforehand.
                                                                      We looked at the two main options among online document
                                                                      sharing services: Scribd [7] and Slideshare [8]. They both
                                                                      offered very similar features, so we chose the one that had the
                                                                      most visitors’ traffic — in the assumption that the more traffic a
                                                                      service has the more established it is and the less likely it is to be
                                                                      discontinued in the near future.
        Figure 1. The Oswald and the Objects website.                 However, when we tried to embed the document in our website
                                                                      we found that the Scribd player hides the control tools from
                                                                      immediate view. Slideshare was different. Their player shows
The Oswald and the Objects website is used for delivering the         the most important control tools at the bottom, like most video
necessary information, documentation and materials about the          players. There is a moving arrow floating on top that invites users
educational activities from the museum to daycare educators.          to click for the next page. Additionally, it allows direct sharing
The materials include videos, photos, guidelines in Powerpoint,       of documents to Facebook, Del.icio.us and a number of other
PDF or slideshow formats. There is also a small discussion            popular social networks. One can also send the document by
forum for enabling communication between daycare educators            email to a friend directly from Oswald and the Objects website
and the docents in Design Museum. The forum is equally open to        just by using the Slideshare tools. Slideshare has also a more
the public for collection of comments, questions and suggestions.     appealing visual interface. Because of all these reasons we finally
                                                                      decided to choose Slideshare to share documents.
3.1 Discussing
We planned to enable discussion forum features in some of the         3.3 Sharing materials from daycares
pages of Oswald and the Objects website. The main purpose             We needed a channel with restricted access where daycares could
of these forums is to collect the experiences, concerns and           share photos, videos, stories and comments from children about
suggestions of the educators about the educational activities.        their works and receive feedback, comments and replies from
The discussion forums are addressed to a set of activities and        the docents in the museum. We initially planned to use Flickr
the themes of these activities. Each set of activities has its own    [9], since it can handle both photos and videos and it has privacy
webpage and its own discussion thread. We made the discussion         options.
We changed opinion when we learned that ConnectedDay                parallel also brings the benefit of increasing the possibility of
already had its own secure system of photo and video sharing        people finding and sharing the videos, giving more visibility to
especially aimed at daycares. ConnectedDay is a community           the whole project.
site aimed at professional daycare providers, with the goal of
                                                                    The reason to use ConnectedDay had mainly to do with logistics.
increasing parental involvement. It provides a secure picture and
                                                                    ConnectedDay provides daycares with camera phones and
video sharing service from daycares to parents. ConnectedDay
                                                                    training in using those camera phones to collect photos and
had around 150 daycare and preschools using their service in
                                                                    videos (which are directly uploaded to the web from the phones).
Finland as of mid 2008 when we asked them to collaborate in
                                                                    They also train educators to upload and share the contents in
our project. They agreed to participate by providing one camera
                                                                    ConnectedDay’s secure web environment. They have a structured
phone and one account in their service for the Design Museum,
                                                                    service already in place, which otherwise would have to be built
free of charge for one year.
                                                                    by the museum.
When the daycare educators upload the children’s photos, videos
or stories to ConnectedDay they can share them with the museum.
The museum can then access the images and comment on them           3.5 The purpose of video contents
as well; through ConnectedDay the museum can also send a short      Video is being used in several ways and for different purposes
video of the puppet Oswald thanking children for sharing their      at different stages of the activities proposed in Oswald and the
works. In addition, the museum can act as a dialogue moderator      Objects.
by putting different daycares in contact with each other, sharing
images from one daycare to another; the children will be able
to see what kind of works and ideas came from their peers in        3.5.1 Video-samples of the activities
different cities and send their comments to them. These are         These videos show the work-flow and outcomes of the workshops
possibilities that we plan to test in the future.                   done in 2007. They were filmed during the events at the pilot
The idea of using other photo and video sharing services for        daycare. The purpose of these videos is to instruct and encourage
materials shared by the daycares was not completely been            the educators to use the service. As we have learned from the
put aside, since ConnectedDay is a paid service and many            series Design Squad [12] and DragonflyTV [13], the videos show
daycares are yet not using it. The museum docents wish to make      a step-by-step sequence of the activities and exemplify the results
Oswald and the Objects accessible to the largest number of          achieved by the children. These videos also show how much fun
daycares, therefore a solution for the ones which are left out of   the children and educators can have while doing the proposed
ConnectedDay’s network will be prepared in the future. But for      tasks. Their role is to stimulate educators to engage with Oswald
the moment our prototype uses this service only.                    and the Objects. They are an important activating factor.


3.4 Sharing video from Design Museum                                3.5.2 Videos of puppet Oswald and the theme object
The videos provided by the Design Museum are currently being        These are videos of the puppet Oswald and his stories about the
shared through three different platforms: Vimeo [10], YouTube       themed design object for each set of activities. They are viewed
[11] and ConnectedDay [4]. Cost efficiency was the principal        by the children before they start each activity. They introduce
reason for choosing Vimeo and YouTube video sharing services.       the activity’s theme (as for example the Aalto vase, Teema mug).
They are both ready to use and available for free. This way         The videos stimulate the children’s analytical point of view by
our scarce resources could be directed to producing the actual      presenting the object out of its usual everyday context.
contents instead of buying media space. Also most video sharing
services already include several social interaction tools which     3.5.3 Videos made by the daycares
can benefit our project. For example:
                                                                    These videos document the works and processes developed by
    1. Commenting and rating options, which can be used as an       the children during the Oswald and the Objects activities and
    extra tool to collect feedback from a wider audience than       they are made by the daycare educators.
    just daycare educators.                                         They are located at ConnectedDay’s website and can only be
                                                                    viewed by people authorized by the daycare educators. These
    2. Tagging options, which improve the chances of videos         videos allow docents in the Design Museum to follow the results
    being found by people searching for related topics or           achieved by the children during the activities and give feedback
    keywords, and thus help spread awareness of the project.        to children about their works. If they wish daycare educators can
                                                                    share the videos with other daycares to compare experiences.
    3. Direct sharing connections to other social networks,
    allowing everyone to share the videos and publicize the
    project easily.
                                                                    3.5.4 Videos of Oswald’s replies
                                                                    These are videos of the puppet Oswald addressing the children
    4. Statistics and view counters, which can give us a good       about their work. When the daycare educators share images of
    idea of how popular the videos are, where our audience is       the children’s works with the museum, the museum docents send
    located and where the website is getting traffic from.          a video of the puppet Oswald back to the daycare thanking the
                                                                    children for sharing their works. This video is pre-recorded and
We decided to use Vimeo and YouTube simultaneously for
                                                                    the museum shares it with each daycare individually through
precaution. The services may suddenly cease to exist and there
                                                                    ConnectedDay’s website. At the moment the video is the same for
is no guarantee that they will be free of charge forever. Thus,
                                                                    all daycares but in the future it may include personal messages,
if one service becomes unavailable we can alternatively use
                                                                    for example by mentioning the names of the addressed children
the videos hosted in the other service. Using several services in
and making specific comments on their work.                             AVEK’s Digidemo grant. Special thanks to Andrea Botero for
                                                                        encouraging us to write this paper, Hanna Kapanen for valuable
                                                                        comments and Richard von Kaufmann for final revisions.
4. CONCLUSIONS
In this case study, we encourage daycares to connect with the
museum collection, the museum docents and with other daycares
                                                                        6. REFERENCES
by using video, photo and document sharing services, and online         [1] Design Museum (2007). Design Museum website.
discussion forums. The conversation is nurtured and guided                  Retrieved February 2, 2010, from http://www.
by the museum through the suggested themes, activities and                  designmuseum.fi/
tasks. Daycare educators are also encouraged to tell about their
experiences, obstacles and suggestions for improvement.                 [2] The Secret Life of Objects (2007). Blog of the project.
                                                                            Retrieved July 12, 2009, from http://thesecretlifeofobjects.
Social media tools, as for example the services for sharing video,
                                                                            blogspot.com/
can be used in parallel and in this way ensure reliability and
enhanced multi-platform exposure; for example the previously
                                                                        [3] Oswald and the Objects (2009) Website of the project.
mentioned benefits of publishing content both to Vimeo,
                                                                            Retrieved January 25, 2010, from http://www.esajaesineet.
YouTube and ConnectedDay as simultaneous strategy to ensure
                                                                            com/
the availability of our materials and to reach a broader audience.
In order to get the most out of the implementation of social            [4] ConnectedDay (2009). Website of a daycare service
media tools they need to be merged into the daycare and                     provider. Retrieved January 9, 2010, from http://www.
museum ecology. It has proved beneficial to plan and design                 connectedday.com/
the implementation of these social media tools in collaboration
with the museum and the daycare personnel. The tools must               [5] Fisher, M., et al., The Art of Storytelling: Enriching
be integrated with the existing know-how of museum docents                  Art Museum Exhibits and Education through Visitor
and daycare educators. Content planning should also be a group              Narratives, in J. Trant and D. Bearman (eds.). Museums
effort. Through active collaboration these services could be a              and the Web 2008: Proceedings, Toronto: Archives
powerful means of promoting cultural education among younger                & Museum Informatics. Published March 31, 2008.
audiences. They could also promote more opportunities for                   Consulted September 28, 2009.http://www.archimuse.com/
cooperation between daycares and museums.                                   mw2008/papers/fisher/fisher.html
In this paper we described how the needs of the project guided
                                                                        [6] Salgado, M., Jauhiainen, T., and Díaz, L., 2009. Re-
the choice of the services selected for sharing photos, documents
                                                                            thinking an Annotation Tool for Museum Community-
and videos. Choosing the right social media services is part of the
                                                                            Created Content. Nordic Design Research Conference.
design process as they will lend their identity to the final project.
                                                                            Nordes, August 30- September 1, Oslo.
Our experiments with using video as a communication tool
between daycares and the museum have led us to formulate                [7] Scribd (2010). Website for document sharing. Retrieved
the hypothesis of creating a museum Web TV channel directed                 July 9, 2008, from http://www.scribd.com/
at schools. There is inexpensive technology available to make
this possible. Digital video is becoming an extremely popular           [8] SlideShare (2010). Website for document sharing.
medium. A wide range of photo cameras and most mobile phones                Retrieved January 21, 2010, from http://www.slideshare.net
already provide very reasonable video recording capabilities; and
most laptop computers now come with an integrated webcam.               [9] Flickr (2010). Website for photo sharing. Retrieved January
In addition internet is quickly penetrating classrooms. This                25, 2010 from http://www.flickr.com
phenomena points out the need for further research on these
issues.                                                                 [10] Vimeo (2010). Website for video sharing. Retrieved July
                                                                            9, 2008, from http://vimeo.com/
The contents of a museum’s Web TV channel are mostly video-
on-demand that educators and children browse according to their         [11] YouTube (2010). Website for video sharing. Retrieved July
needs. Video content focuses on presenting certain topics and                9, 2008, from http://www.youtube.com/
proposing a series of activities and tasks, as in the case of Oswald
and the Objects. Video contributions from the children and a set of     [12] Design Squad (2008). Website of the project Design Squad.
social interaction tools, such as commenting, tagging and rating             Retrieved January 30, 2010, from http://pbskids.org/
options and rapidly sharing links to other social networks are               designsquad/
used to improve audience engagement and content distribution.
Although we acknowledge that more work needs to be done                 [13] DragonflyTV (2008). Website of the project DragonFlyTV.
for developing the concept of a Web TV channel for museums                   Retrieved January 30, 2010, from http://pbskids.org/
and daycares, our project explores some of the possibilities and             dragonflytv/
obstacles that this type of channel could provide.


5. ACKNOWLEDGEMENTS
We thank the daycares and children who participated in the
workshops. We are grateful to Ilpo Kari and all colleagues in
Media Lab, Design Museum and Zipipop for their collaboration
and assistance. Oswald and the Objects was supported by

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Using video and social networks to improve the access of daycare centers to museums: one case study

  • 1. Using video and social networks to improve the access of daycare centers to museums: one case study Diana de Sousa Mariana Salgado Media Lab, Aalto University School Media Lab, Aalto University School of Art and Design of Art and Design Hämeentie 135C Hämeentie 135C 00560 Helsinki Finland 00560 Helsinki Finland +358 45 275 2677 +358 40 585 7727 dspsousa@gmail.com mariana.salgado@gmail.com ABSTRACT entities: Design Museum, Media Lab Helsinki, Zipipop and ConnectedDay. At present the project is in the prototype stage. A In this paper we address how social media tools can improve the team of museum docents have been creating content for the web access of daycares to museums. Our proposal is based on ongoing service and a team of developers have been building the website. case study started at the Design Museum Helsinki in 2007. This A round of tests at daycares is scheduled for March 2010. case study is Oswald and the Objects. It aims at making the museum collection accessible to daycares that are located far The service targets daycare educators and children from 3 to from the museum. We describe the case study and reflect on the 6 years old. It provides guidelines for the educators on how to possibilities of social media tools that can be used by a young organize activities at daycares related to the museum’s collection. audience to make the museum more accessible and engaging. It also offers some of the necessary educational resources, Using and designing the implementation of social media tools like videos and printable presentations to conduct autonomous has made us aware of the need to plan particularly carefully due activities related to the museum collection. Our aim is to improve to sensitive privacy concerns and technical reliability issues. We the engagement of daycare educators and children with these explain our reasoning behind the selection of services for sharing activities by using social media tools to share materials (photos photos, documents and videos. We try to show how the specific and videos of the children’s works) among the daycares and the needs of the project have guided our choice of one service over museum. In particular, we discuss video sharing as an opportunity another. In parallel to this discussion we try to analyze the to start a museum Web TV directed at daycares. possibilities of using video for the creation of interactive Web In this paper, we analyze the case study Oswald and the Objects TV in the context of museums. to explore answers to our research questions: how to design and implement social media tools in the context of museums? How Categories and Subject Descriptors can shared video content be reinterpreted as a museum Web TV channel? J.5 [Arts and Humanities]: Fine Arts 2. THE SERVICE IN BRIEF General Terms Back in 2007 the workshops were led by the members of the Design, Experimentation. museum’s education team and included a live puppet show performance using the puppet Oswald, who introduced the children to a different design object in each workshop. A dialogue Keywords engaged the puppet and the children. Design education, informal learning, video, digital media, social With the online version of Oswald and the Objects [3] we try media, social networks, user-generated content, internet, daycare, to offer children an experience similar to the one they would museum, accessibility. have if the puppet Oswald and the museum docents could visit them in person. Our purpose was not to simply translate the 1. INTRODUCTION Oswald and the Objects workshops to an online environment, rather enhance it with the possibilities of the online media and Design Museum Helsinki [1] currently offers activities for tools. This “blended” approach aims towards blurring the on- children but they happen mostly at the museum’s premises. This site activities with the online interaction by using social media is a major restriction for daycares located far from the museum, tools for sharing materials (photos, videos, audio and texts). In since it’s difficult to take small children on long distance this informal learning environment children are learning both journeys. As an attempt to address this problem five workshops from the resources offered by the museum and from their peers, were organized at a daycare in Helsinki in 2007. They were the with the materials shared by other daycares. The process of Oswald and the Objects workshops (Oswald is the name of a contributing materials, together with commenting and replies puppet), part of the project The Secret Life of Objects [2]. from all parties, should create an open dialogue between the Our current project, also named Oswald and the Objects (in daycares and the museum. Finnish: Esa ja Esineet) consists of developing an online service Before starting the activities, the children watch a video of the and a web platform for improving the access of Finnish daycare puppet Oswald from the Oswald and the Objects’s website. This centers to educational activities offered by the Design Museum in replaces the live puppet show. Afterwards follows a discussion Helsinki. The project involves collaborators from four different about the design object in the context of the children’s daily
  • 2. experiences, moderated by the daycare educators (instead of the threads visible in several places on the website to increase the museum docents). Subsequently, the daycare educators lead the probability of people contributing to them. In this way we give children through a series of creative activities where they draw, more visibility to the threads and encourage active participation model or design new objects or new contexts for the objects. from the audience. We encourage daycare educators and children to take pictures Another approach to encourage contributions is to pre-populate or make short videos of the works and processes to later share the discussion threads with comments, questions and answers online. They can write comments to those images and videos. before launching the website. This initial content has the purpose For example, the children can tell short stories about their own of breaking the ice and giving leads concerning what kind of work. If the child cannot read or write the educators can help out. feedback the Design Museum would like to receive. The comments are a conversation starting point between the Lowering the barriers to people’s interaction is also important, parties. The museum docents send a reply to the children or the as we learned from a case study about visitor participation at daycare by also adding the puppet Oswald’s comments to the the Delaware Art Museum [5]. Thus in Oswald and the Objects photos or by publishing a short video where Oswald addresses there is no need to register or log-in in order to comment in the and thanks the children for their works. It’s also possible for discussion forums. They are public and everyone is welcome different daycares to share materials and let the children have to contribute or send feedback. We are aware that this may also discussions about them. allow for a number of unwanted or inappropriate comments, but the website administrator will get an email notification for each new post, which will help with the monitoring of the forums. 3. IT IS ALL ABOUT SHARING AND This post moderation of the comments after online publishing DISCUSSING has already proved successful in other museum projects [6] The online version of Oswald and the Objects combines two different web services: the public website Oswald and the Objects 3.2 Sharing documents [3], owned by Design Museum, and the online community website of ConnectedDay [4]. The main language is Finnish. Design Museum needed to share PDF and Powerpoint files with the daycare educators in order to offer them more specific information about design history and point out the most important themes to be discussed during the educational activities. We decided that the simplest way to share these documents would be to use an external service for document sharing that was reliable, free of charge and which gave a possibility to embed the documents in Oswald and the Objects website. We considered the embedding option to be the decisive factor for choosing to use such a service, since this allows the visitors to browse inside the document directly from the website, without needing to download it beforehand. We looked at the two main options among online document sharing services: Scribd [7] and Slideshare [8]. They both offered very similar features, so we chose the one that had the most visitors’ traffic — in the assumption that the more traffic a service has the more established it is and the less likely it is to be discontinued in the near future. Figure 1. The Oswald and the Objects website. However, when we tried to embed the document in our website we found that the Scribd player hides the control tools from immediate view. Slideshare was different. Their player shows The Oswald and the Objects website is used for delivering the the most important control tools at the bottom, like most video necessary information, documentation and materials about the players. There is a moving arrow floating on top that invites users educational activities from the museum to daycare educators. to click for the next page. Additionally, it allows direct sharing The materials include videos, photos, guidelines in Powerpoint, of documents to Facebook, Del.icio.us and a number of other PDF or slideshow formats. There is also a small discussion popular social networks. One can also send the document by forum for enabling communication between daycare educators email to a friend directly from Oswald and the Objects website and the docents in Design Museum. The forum is equally open to just by using the Slideshare tools. Slideshare has also a more the public for collection of comments, questions and suggestions. appealing visual interface. Because of all these reasons we finally decided to choose Slideshare to share documents. 3.1 Discussing We planned to enable discussion forum features in some of the 3.3 Sharing materials from daycares pages of Oswald and the Objects website. The main purpose We needed a channel with restricted access where daycares could of these forums is to collect the experiences, concerns and share photos, videos, stories and comments from children about suggestions of the educators about the educational activities. their works and receive feedback, comments and replies from The discussion forums are addressed to a set of activities and the docents in the museum. We initially planned to use Flickr the themes of these activities. Each set of activities has its own [9], since it can handle both photos and videos and it has privacy webpage and its own discussion thread. We made the discussion options.
  • 3. We changed opinion when we learned that ConnectedDay parallel also brings the benefit of increasing the possibility of already had its own secure system of photo and video sharing people finding and sharing the videos, giving more visibility to especially aimed at daycares. ConnectedDay is a community the whole project. site aimed at professional daycare providers, with the goal of The reason to use ConnectedDay had mainly to do with logistics. increasing parental involvement. It provides a secure picture and ConnectedDay provides daycares with camera phones and video sharing service from daycares to parents. ConnectedDay training in using those camera phones to collect photos and had around 150 daycare and preschools using their service in videos (which are directly uploaded to the web from the phones). Finland as of mid 2008 when we asked them to collaborate in They also train educators to upload and share the contents in our project. They agreed to participate by providing one camera ConnectedDay’s secure web environment. They have a structured phone and one account in their service for the Design Museum, service already in place, which otherwise would have to be built free of charge for one year. by the museum. When the daycare educators upload the children’s photos, videos or stories to ConnectedDay they can share them with the museum. The museum can then access the images and comment on them 3.5 The purpose of video contents as well; through ConnectedDay the museum can also send a short Video is being used in several ways and for different purposes video of the puppet Oswald thanking children for sharing their at different stages of the activities proposed in Oswald and the works. In addition, the museum can act as a dialogue moderator Objects. by putting different daycares in contact with each other, sharing images from one daycare to another; the children will be able to see what kind of works and ideas came from their peers in 3.5.1 Video-samples of the activities different cities and send their comments to them. These are These videos show the work-flow and outcomes of the workshops possibilities that we plan to test in the future. done in 2007. They were filmed during the events at the pilot The idea of using other photo and video sharing services for daycare. The purpose of these videos is to instruct and encourage materials shared by the daycares was not completely been the educators to use the service. As we have learned from the put aside, since ConnectedDay is a paid service and many series Design Squad [12] and DragonflyTV [13], the videos show daycares are yet not using it. The museum docents wish to make a step-by-step sequence of the activities and exemplify the results Oswald and the Objects accessible to the largest number of achieved by the children. These videos also show how much fun daycares, therefore a solution for the ones which are left out of the children and educators can have while doing the proposed ConnectedDay’s network will be prepared in the future. But for tasks. Their role is to stimulate educators to engage with Oswald the moment our prototype uses this service only. and the Objects. They are an important activating factor. 3.4 Sharing video from Design Museum 3.5.2 Videos of puppet Oswald and the theme object The videos provided by the Design Museum are currently being These are videos of the puppet Oswald and his stories about the shared through three different platforms: Vimeo [10], YouTube themed design object for each set of activities. They are viewed [11] and ConnectedDay [4]. Cost efficiency was the principal by the children before they start each activity. They introduce reason for choosing Vimeo and YouTube video sharing services. the activity’s theme (as for example the Aalto vase, Teema mug). They are both ready to use and available for free. This way The videos stimulate the children’s analytical point of view by our scarce resources could be directed to producing the actual presenting the object out of its usual everyday context. contents instead of buying media space. Also most video sharing services already include several social interaction tools which 3.5.3 Videos made by the daycares can benefit our project. For example: These videos document the works and processes developed by 1. Commenting and rating options, which can be used as an the children during the Oswald and the Objects activities and extra tool to collect feedback from a wider audience than they are made by the daycare educators. just daycare educators. They are located at ConnectedDay’s website and can only be viewed by people authorized by the daycare educators. These 2. Tagging options, which improve the chances of videos videos allow docents in the Design Museum to follow the results being found by people searching for related topics or achieved by the children during the activities and give feedback keywords, and thus help spread awareness of the project. to children about their works. If they wish daycare educators can share the videos with other daycares to compare experiences. 3. Direct sharing connections to other social networks, allowing everyone to share the videos and publicize the project easily. 3.5.4 Videos of Oswald’s replies These are videos of the puppet Oswald addressing the children 4. Statistics and view counters, which can give us a good about their work. When the daycare educators share images of idea of how popular the videos are, where our audience is the children’s works with the museum, the museum docents send located and where the website is getting traffic from. a video of the puppet Oswald back to the daycare thanking the children for sharing their works. This video is pre-recorded and We decided to use Vimeo and YouTube simultaneously for the museum shares it with each daycare individually through precaution. The services may suddenly cease to exist and there ConnectedDay’s website. At the moment the video is the same for is no guarantee that they will be free of charge forever. Thus, all daycares but in the future it may include personal messages, if one service becomes unavailable we can alternatively use for example by mentioning the names of the addressed children the videos hosted in the other service. Using several services in
  • 4. and making specific comments on their work. AVEK’s Digidemo grant. Special thanks to Andrea Botero for encouraging us to write this paper, Hanna Kapanen for valuable comments and Richard von Kaufmann for final revisions. 4. CONCLUSIONS In this case study, we encourage daycares to connect with the museum collection, the museum docents and with other daycares 6. REFERENCES by using video, photo and document sharing services, and online [1] Design Museum (2007). Design Museum website. discussion forums. The conversation is nurtured and guided Retrieved February 2, 2010, from http://www. by the museum through the suggested themes, activities and designmuseum.fi/ tasks. Daycare educators are also encouraged to tell about their experiences, obstacles and suggestions for improvement. [2] The Secret Life of Objects (2007). Blog of the project. Retrieved July 12, 2009, from http://thesecretlifeofobjects. Social media tools, as for example the services for sharing video, blogspot.com/ can be used in parallel and in this way ensure reliability and enhanced multi-platform exposure; for example the previously [3] Oswald and the Objects (2009) Website of the project. mentioned benefits of publishing content both to Vimeo, Retrieved January 25, 2010, from http://www.esajaesineet. YouTube and ConnectedDay as simultaneous strategy to ensure com/ the availability of our materials and to reach a broader audience. In order to get the most out of the implementation of social [4] ConnectedDay (2009). Website of a daycare service media tools they need to be merged into the daycare and provider. Retrieved January 9, 2010, from http://www. museum ecology. It has proved beneficial to plan and design connectedday.com/ the implementation of these social media tools in collaboration with the museum and the daycare personnel. The tools must [5] Fisher, M., et al., The Art of Storytelling: Enriching be integrated with the existing know-how of museum docents Art Museum Exhibits and Education through Visitor and daycare educators. Content planning should also be a group Narratives, in J. Trant and D. Bearman (eds.). Museums effort. Through active collaboration these services could be a and the Web 2008: Proceedings, Toronto: Archives powerful means of promoting cultural education among younger & Museum Informatics. Published March 31, 2008. audiences. They could also promote more opportunities for Consulted September 28, 2009.http://www.archimuse.com/ cooperation between daycares and museums. mw2008/papers/fisher/fisher.html In this paper we described how the needs of the project guided [6] Salgado, M., Jauhiainen, T., and Díaz, L., 2009. Re- the choice of the services selected for sharing photos, documents thinking an Annotation Tool for Museum Community- and videos. Choosing the right social media services is part of the Created Content. Nordic Design Research Conference. design process as they will lend their identity to the final project. Nordes, August 30- September 1, Oslo. Our experiments with using video as a communication tool between daycares and the museum have led us to formulate [7] Scribd (2010). Website for document sharing. Retrieved the hypothesis of creating a museum Web TV channel directed July 9, 2008, from http://www.scribd.com/ at schools. There is inexpensive technology available to make this possible. Digital video is becoming an extremely popular [8] SlideShare (2010). Website for document sharing. medium. A wide range of photo cameras and most mobile phones Retrieved January 21, 2010, from http://www.slideshare.net already provide very reasonable video recording capabilities; and most laptop computers now come with an integrated webcam. [9] Flickr (2010). Website for photo sharing. Retrieved January In addition internet is quickly penetrating classrooms. This 25, 2010 from http://www.flickr.com phenomena points out the need for further research on these issues. [10] Vimeo (2010). Website for video sharing. Retrieved July 9, 2008, from http://vimeo.com/ The contents of a museum’s Web TV channel are mostly video- on-demand that educators and children browse according to their [11] YouTube (2010). Website for video sharing. Retrieved July needs. Video content focuses on presenting certain topics and 9, 2008, from http://www.youtube.com/ proposing a series of activities and tasks, as in the case of Oswald and the Objects. Video contributions from the children and a set of [12] Design Squad (2008). Website of the project Design Squad. social interaction tools, such as commenting, tagging and rating Retrieved January 30, 2010, from http://pbskids.org/ options and rapidly sharing links to other social networks are designsquad/ used to improve audience engagement and content distribution. Although we acknowledge that more work needs to be done [13] DragonflyTV (2008). Website of the project DragonFlyTV. for developing the concept of a Web TV channel for museums Retrieved January 30, 2010, from http://pbskids.org/ and daycares, our project explores some of the possibilities and dragonflytv/ obstacles that this type of channel could provide. 5. ACKNOWLEDGEMENTS We thank the daycares and children who participated in the workshops. We are grateful to Ilpo Kari and all colleagues in Media Lab, Design Museum and Zipipop for their collaboration and assistance. Oswald and the Objects was supported by