Ponencia para el 7mo Congreso del Gerencia de Proyectos del PMI Capítulo Venezuela.
La presentación esta basada en el libro "Agile Planning and Estimating" de Mike Cohn.
Para logra victorias pocos probables, tenemos que atrevernos a "cuestionar", pensar distintos y romper reglas; sobre todo en entornos complejos, allí funciona mejor Scrum.
Many Agile practitioners are comfortable working iteratively in small slices once there’s a basic foundation, but struggle with where to start on a new project, product, or other big idea. Participants in this session will learn how to use Richard’s Feature Mining technique to find early slices of any big idea that provide value, learning, and risk-mitigation.
Agile For All clients have used this successfully for all kinds of software products, for combined software and hardware systems, and even beyond software in such areas as park construction and office remodeling. In some cases, projects with apparent significant up-front infrastructure requirements were able to ship a valuable slice to customers after just one or two sprints.
Mile High Agile 2016 conference is posting materials from our speakers so attendees can familiarize themselves and deepen their research and understanding.
First Speaker : Bob Galen
Para logra victorias pocos probables, tenemos que atrevernos a "cuestionar", pensar distintos y romper reglas; sobre todo en entornos complejos, allí funciona mejor Scrum.
Many Agile practitioners are comfortable working iteratively in small slices once there’s a basic foundation, but struggle with where to start on a new project, product, or other big idea. Participants in this session will learn how to use Richard’s Feature Mining technique to find early slices of any big idea that provide value, learning, and risk-mitigation.
Agile For All clients have used this successfully for all kinds of software products, for combined software and hardware systems, and even beyond software in such areas as park construction and office remodeling. In some cases, projects with apparent significant up-front infrastructure requirements were able to ship a valuable slice to customers after just one or two sprints.
Mile High Agile 2016 conference is posting materials from our speakers so attendees can familiarize themselves and deepen their research and understanding.
First Speaker : Bob Galen
Agile Anywhere in the 21st Century: Setting up distributed teams to be effectiveAgileDenver
This presentation will focus on the topic of working in a distributed agile team. We’ll go over terminology (remote vs near shore vs offshore vs distributed vs satellite etc) and I will share three different examples of distributed teams I’ve worked on and how we managed to be agile with our practices around pairing, knowledge sharing, and minimizing upfront design.
We will discuss why the notion of distributed teams is becoming more and more relevant for modern organizations, what advantages and drawbacks exist, and what leadership needs to carefully evaluate when asking if distributed is right for their teams.
Using Flow-based Road Mapping & OptionsAgileDenver
If you’d like an alternative to typical, quarter-by-quarter, schedule oriented road mapping (and all the associated waste) then this session is for you. Cat Swetel and Matt Barcomb will introduce the CadencedFlow approach to flow-based road mapping.
They will first cover how to layout and execute a road map based on models that better fit software planning as well as how to transform your existing plans. Next, using options thinking to frame work will be explored and how to apply starting and stopping triggers to options reducing the need of blind budgeting practices. Finally, Cat and Matt will wrap up by touching on a few key metrics that will let you monitor and evaluate your new road map.
The D Files: Debunking Myths About Distributed TeamsAgileDenver
We can’t do agile – teams need to be co-located!,” we often hear from naysayers about adopting agile in companies with remote workers. We know that distributed teams – be they off-shore, on-shore, near-shore, in-shore, whatever-shore – are the way many businesses operate today. How can we, as agilists in our organizations (as ScrumMasters, Product Owners, consultants, trainers, etc.), resolve the challenges that distributed teams face? This talk will review some of the common issues that distributed teams face and we’ll talk through real-world, practical solutions that I’ve used with my teams; techniques you can take back to your teams immediately.
An executive once declared that "I don't see the point of project retrospectives, nothing ever changes." Honestly, she is right too much of the time. While retrospectives are a deceptively simple concept, they are often a waste of your team's time. On the other hand, they are also frequently lauded by experts as the "one weird tip" that can positively transform your team even if you ignore all the other agile practices.
In this session, I'll walk through effective and engaging retrospective techniques that will help your team improve on a consistent basis.
The agile manifesto says directly that "We are uncovering better ways of developing software by doing it and helping others do it." If this continual improvement is true, what new topics are currently being discussed and talked about at agile conferences? What are teams across the world struggling and experimenting with? What topics are the most heated? In this session, I'll give an overview of some of the new and hot agile topics.
Most of us find ourselves multitasking at some point and are possibly even proud of our multitasking skills. This presentation includes a game (link on last page) plus some discussion questions and ways to combat multitasking in your organization.
As an enthusiastic problem solver and solution designer you were thrilled to be asked to {design the UI | architect the system | design the kanban board | solve the bottleneck | plan the office mini-golf course | storm the castle}. You researched the problem, weighed the options, considered the alternatives, and put your best effort into the final deliverable. Your presentation to the team was flawless - not one PowerPoint slide with more than 5 words on it! But, while everyone knew that your solution was awesome, it was ultimately trashed, warped, abused, tortured, discarded, and ignored.
What happened? You fell victim to one of the classic blunders - the most famous of which is "never get involved in a land war in Asia" - but only slightly less well-known is this: "Your design sucks because it isn't mine."
At this point you must be wondering - "If we only had a wheelbarrow (i.e. Design Studio), that would be something." Join me for a workshop on using the Design Studio Approach to achieve effective collaborative design. Have fun storming the studio!
We’ve all sat through painful requirements, planning, and brainstorming sessions that provide little useful output, are painfully long, and where the outcome was already decided by the loudest few before the meeting even started. Learn how silence can increase collaboration *and* help your agile project be more productive. Silent brainstorming allows everyone to have a voice – the loud people can’t dominate the conversation, the quiet people are provided with a way to contribute, and cognitive fixation is reduced. We’ll discuss the science of brainstorming, walk through many agile practices that use silence, and then practice a few silent brainstorming techniques such as User Story Writing, Retrospectives, and UX Design Studio.
Creating a backlog of user stories is pretty straight forward but it doesn't help you when it comes to decisions like what to build first, how to prioritize and groom the backlog, how to scope and plan the project, and how to visualize progress. The traditional backlog is simply too flat and often too long to help you see the bigger picture and make good decisions. User Story Mapping helps simplify all of these common project issues. By adding a third dimension to your backlog, your team will make better decisions about priorities, scope, and planning while improving your ability to visualize progress.
In this practical session I’ll cover the basics of user story mapping before walking you through case studies of how our teams are using this approach and the results we are achieving. I'll show you the before, during, and after pictures from several projects so that you can understand how our maps progress during the projects and how we use them to influence iterative development, promote good decision making, and visualize priorities, plans, scope and progress.
Agilizando PMBOK (con Agile Project Management)Rafael Igual
Agilizando el PMBoK comprender el valor y complementariedad de Agile Project Management para resolver proyectos de alta complejidad y de rápida entrega al negocio.
Presentación utilizada en el Webinar del PMI Spain Chapters sobre métodos ágiles celebrado el 17 de febrero de 2011.
¿Agile PMO? - Agile Product Management as an Organization.
Ponencia originalmente realizada en Agiles Colombia 2017 y AgileDefender.org 2017.
Posteriormente articulo publicado en ScrumAlliance.org con base en feedback de ponencias realizadas:
https://www.scrumalliance.org/community/member-articles/2025
Republicado en mi blog: http://www.agilisters.org/2018/02/agile-pmo.html
Agile Anywhere in the 21st Century: Setting up distributed teams to be effectiveAgileDenver
This presentation will focus on the topic of working in a distributed agile team. We’ll go over terminology (remote vs near shore vs offshore vs distributed vs satellite etc) and I will share three different examples of distributed teams I’ve worked on and how we managed to be agile with our practices around pairing, knowledge sharing, and minimizing upfront design.
We will discuss why the notion of distributed teams is becoming more and more relevant for modern organizations, what advantages and drawbacks exist, and what leadership needs to carefully evaluate when asking if distributed is right for their teams.
Using Flow-based Road Mapping & OptionsAgileDenver
If you’d like an alternative to typical, quarter-by-quarter, schedule oriented road mapping (and all the associated waste) then this session is for you. Cat Swetel and Matt Barcomb will introduce the CadencedFlow approach to flow-based road mapping.
They will first cover how to layout and execute a road map based on models that better fit software planning as well as how to transform your existing plans. Next, using options thinking to frame work will be explored and how to apply starting and stopping triggers to options reducing the need of blind budgeting practices. Finally, Cat and Matt will wrap up by touching on a few key metrics that will let you monitor and evaluate your new road map.
The D Files: Debunking Myths About Distributed TeamsAgileDenver
We can’t do agile – teams need to be co-located!,” we often hear from naysayers about adopting agile in companies with remote workers. We know that distributed teams – be they off-shore, on-shore, near-shore, in-shore, whatever-shore – are the way many businesses operate today. How can we, as agilists in our organizations (as ScrumMasters, Product Owners, consultants, trainers, etc.), resolve the challenges that distributed teams face? This talk will review some of the common issues that distributed teams face and we’ll talk through real-world, practical solutions that I’ve used with my teams; techniques you can take back to your teams immediately.
An executive once declared that "I don't see the point of project retrospectives, nothing ever changes." Honestly, she is right too much of the time. While retrospectives are a deceptively simple concept, they are often a waste of your team's time. On the other hand, they are also frequently lauded by experts as the "one weird tip" that can positively transform your team even if you ignore all the other agile practices.
In this session, I'll walk through effective and engaging retrospective techniques that will help your team improve on a consistent basis.
The agile manifesto says directly that "We are uncovering better ways of developing software by doing it and helping others do it." If this continual improvement is true, what new topics are currently being discussed and talked about at agile conferences? What are teams across the world struggling and experimenting with? What topics are the most heated? In this session, I'll give an overview of some of the new and hot agile topics.
Most of us find ourselves multitasking at some point and are possibly even proud of our multitasking skills. This presentation includes a game (link on last page) plus some discussion questions and ways to combat multitasking in your organization.
As an enthusiastic problem solver and solution designer you were thrilled to be asked to {design the UI | architect the system | design the kanban board | solve the bottleneck | plan the office mini-golf course | storm the castle}. You researched the problem, weighed the options, considered the alternatives, and put your best effort into the final deliverable. Your presentation to the team was flawless - not one PowerPoint slide with more than 5 words on it! But, while everyone knew that your solution was awesome, it was ultimately trashed, warped, abused, tortured, discarded, and ignored.
What happened? You fell victim to one of the classic blunders - the most famous of which is "never get involved in a land war in Asia" - but only slightly less well-known is this: "Your design sucks because it isn't mine."
At this point you must be wondering - "If we only had a wheelbarrow (i.e. Design Studio), that would be something." Join me for a workshop on using the Design Studio Approach to achieve effective collaborative design. Have fun storming the studio!
We’ve all sat through painful requirements, planning, and brainstorming sessions that provide little useful output, are painfully long, and where the outcome was already decided by the loudest few before the meeting even started. Learn how silence can increase collaboration *and* help your agile project be more productive. Silent brainstorming allows everyone to have a voice – the loud people can’t dominate the conversation, the quiet people are provided with a way to contribute, and cognitive fixation is reduced. We’ll discuss the science of brainstorming, walk through many agile practices that use silence, and then practice a few silent brainstorming techniques such as User Story Writing, Retrospectives, and UX Design Studio.
Creating a backlog of user stories is pretty straight forward but it doesn't help you when it comes to decisions like what to build first, how to prioritize and groom the backlog, how to scope and plan the project, and how to visualize progress. The traditional backlog is simply too flat and often too long to help you see the bigger picture and make good decisions. User Story Mapping helps simplify all of these common project issues. By adding a third dimension to your backlog, your team will make better decisions about priorities, scope, and planning while improving your ability to visualize progress.
In this practical session I’ll cover the basics of user story mapping before walking you through case studies of how our teams are using this approach and the results we are achieving. I'll show you the before, during, and after pictures from several projects so that you can understand how our maps progress during the projects and how we use them to influence iterative development, promote good decision making, and visualize priorities, plans, scope and progress.
Agilizando PMBOK (con Agile Project Management)Rafael Igual
Agilizando el PMBoK comprender el valor y complementariedad de Agile Project Management para resolver proyectos de alta complejidad y de rápida entrega al negocio.
Presentación utilizada en el Webinar del PMI Spain Chapters sobre métodos ágiles celebrado el 17 de febrero de 2011.
¿Agile PMO? - Agile Product Management as an Organization.
Ponencia originalmente realizada en Agiles Colombia 2017 y AgileDefender.org 2017.
Posteriormente articulo publicado en ScrumAlliance.org con base en feedback de ponencias realizadas:
https://www.scrumalliance.org/community/member-articles/2025
Republicado en mi blog: http://www.agilisters.org/2018/02/agile-pmo.html
00_ Gestión de Proyectos - Visión Global (PMP)Ana Aranda, PMP
Gestión por Proyectos. Mucha gente me suele comentar: “En nuestra organización, no tenemos proyectos” y nada más lejano a la realidad, verdaderamente estamos dejando que los proyectos se gestionen "solos" algo muy peligroso en contextos de incertidumbre como los actuales.
Llevando Agile al siguiente nivel con OKRsManel Ibáñez
¿Quieres training sobre este tema? www.mandarinateam.com
¿Os imagináis trabajar en una organización donde todo el mundo está alineado, con objetivos claros?
Si queremos organizaciones más felices y eficaces, tenemos que abordar la cuestión de tener objetivos estimulantes y claros, que se puedan abordar en contextos que respeten la autonomía de las personas y busquen la experimentación y el aprendizaje a todos los niveles organizativos.
Francisco Solsona: Cultura infraestructura y OKRs9punto5
Esta charla hablará de como establecer indicadores claves para el éxito de un negocio y medir su resultado, así como de la cultura de trabajo en Google y su relación con el trabajo remoto.
Presentacion acerca de datamining o mineria de datos para la materia Tecnologia Relacional del Diplomado Avanzado en Gerencia de Empresas de Servicio DAGES
Anna Lucia Alfaro Dardón, Harvard MPA/ID.
Opportunities, constraints and challenges for the development of the small and medium enterprise (SME) sector in Central America, with an analytical study of the SME sector in Nicaragua. - focused on the current supply and demand gap for credit and financial services.
Anna Lucía Alfaro Dardón
Dr. Ivan Alfaro
Guía para hacer un Plan de Negocio para tu emprendimiento.pdfpppilarparedespampin
Esta Guía te ayudará a hacer un Plan de Negocio para tu emprendimiento. Con todo lo necesario para estructurar tu proyecto: desde Marketing hasta Finanzas, lo imprescindible para presentar tu idea. Con esta guía te será muy fácil convencer a tus inversores y lograr la financiación que necesitas.
El análisis PESTEL es una herramienta estratégica que examina seis factores clave del entorno externo que podrían afectar a una empresa: políticos, económicos, sociales, tecnológicos, ambientales y legales.
14. La planificación es por actividad, en lugar
de funcionalidad
Las funcionalidad a implementar, no estan
priorizadas
15. La planificación es por actividad, en lugar
de funcionalidad
Las funcionalidad a implementar, no estan
priorizadas
Estimados se convierten en compromisos
17. Individuos e interacciones sobre procesos y herramientas
Software funcionando sobre documentación extensiva
Colaboración con el cliente sobre negociación contractual
Respuesta ante el cambio sobre seguir un plan
Agilemanifesto.org
20. 2.4.2.3 Iterative and Incremental Life Cycles
Iterative and incremental life cycles are ones in which project phases (also called iterations) intentionally
repeat one or more project activities as the project team’s understanding of the product increases. Iterations
develop the product through a series of repeated cycles, while increments successively add to the
functionality of the product. These life cycles develop the product both iteratively and incrementally.
22. La Planificación Ágil hace énfasis en la
planificación en lugar del plan.
Necesitamos planes que sean fáciles de
cambiar
23. La Planificación Ágil hace énfasis en la
planificación en lugar del plan.
Necesitamos planes que sean fáciles de
cambiar
La planificación se extiende durante todo el
proyecto
27. “Compartir documentos no es compartir
entendimiento”
“Deja de compartir documentos y
cuéntame tu historia”
Jeff Patton!
28. ID: 5
Puntos: 23
“Como Representante,
me gustaria poder pagar
el colegio a través de mi
teléfono móvil, de manera
de ahorrarme tiempo.”
Importancia: 100
Puntos de aceptación:
USER
STORIES
30. ¿Cuánto dura un partido
de Basketball?!
Tiempo Ideal !
vs.!
Story Points!
31. TIempo ideal: cuanto tiempo toma si estamos
dedicado y nadie nos interrumpe
Puntos de historias: cuanto esfuerzo toma
implementar una historia de usuario?