Este documento presenta las ideas de Samantha Rosa sobre el diseño de experiencia en las organizaciones. Explica que el diseño se ha convertido en una forma diferente de pensar sobre los problemas y las personas. Describe el proceso de diseño que incluye empatizar, definir, idear, probar y entregar. También destaca la importancia de diseñar con y para las personas, observando a los usuarios, y enfocándose en la deseabilidad, viabilidad y factibilidad. El documento concluye recomendando libros sobre diseño abierto, creativ
13. ‘Recently, this process has been
called design thinking, because the
way designers think about problems
can be viewed as a different way of
thinking about the world’.
Jon Kolko
14. Somos una empresa de
consultoría: nuestro valor
está en las personas.
19. 😔 😀 😍
Yo tengo que
usar eso…
Yo puedo
usar eso
Me encanta
usar eso!!!
Productos
20. ‘You must perceive technology
as a means toward a larger end,
and that larger end is to help people
achieve their goals and realize their
hopes and dreams.’
Jon Kolko
28. Hm… ¡Dale!
Más bonito = Jerarquia de información,
mejor tipografia y uso de colores.
Eso ayuda a transparentar la
información y tornarla más accesible ;-)
30. ‘You need to recognize patterns,
identify themes, and find meaning
in all that you’ve seen, gathered,
and observed’.
Tom Kelley & David Kelley
31. ‘New opportunities for innovation
open up when you start the creative
problem-solving process with
empathy toward your target audience’.
Tom Kelley & David Kelley
32. ‘The only way to discover
your strengths is through
feedback analysis’.
Peter Drucker
33. ‘When you don’t explain your
decision, people will often assume
the worst: that you’re detached,
are dumb, or don’t care’.
Jim Whitehurst
34. ‘When you don’t address insecurity, it’s
like the family secret that everyone knows
but no one talks about. The conversation
may be uncomfortable and painful but is
often worthwhile in the long run’.
Tom Kelley & David Kelley
35. ‘In reality, however, reaching out to
others is usually a strategy for
success. It doesn’t have to be an
admission of weakness’.
Tom Kelley & David Kelley
36. ‘Everything is a prototype, which
means: (a) I have permission to be
wrong and (b) I want your
feedback if it’s not working’.
Tom Kelley & David Kelley
37. ‘In order to drive engagement and
collaboration to the roots of an
organisation, you need to get people
involved in the decision-making process’.
Jim Whitehurst
38. ‘In a world filled with so much
creative potential, it is dangerous
to assume that all the good ideas
are found at the top’.
Tom Kelley & David Kelley
40. Escoja creatividad y vulnerabilidad
Piense como un viajero
Empatize con tus usuários
Observe tus usuarios en campo
Reformule los retos positivamente
Crea tu red de soporte
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42. 1. Well Designed - Jon Kolko
2. Open Organisation - Jim Whitehurst
3. Creative Confidence - Tom & David Kelley
Libros:
43. ‘Everything in modern society is
the result of a collection of
decisions made by someone. Why
shouldn’t that someone be you?’
Tom Kelley & David Kelley