El documento describe cómo la tecnología y las demandas del mercado laboral están cambiando la educación. Los estudiantes ahora necesitan desarrollar habilidades como el pensamiento crítico, la resolución de problemas y la colaboración. También señala que la tecnología se duplica cada dos años y la mitad de lo que aprenden los estudiantes se vuelve obsoleto en tres años. Propone que se necesitan nuevos modelos de aprendizaje activo que involucren a los estudiantes y aprovechen la tecnología para prepararlos para traba
3. Empleadores
demandan
aptitudes del
siglo XXI
Pensamiento Critico
Solución de problemas
Creatividad
Comunicación efectiva
Colaboración efectiva
Aprendizaje autónomo
Informado acerca del medio
Conciencia global
Compromiso cívico
Informado financiera y
económicamente
4. La cantidad de
información
técnica nueva
se duplica cada
dos años.
Source: emc.com, Worl' Data More Than Doubling Every Two
Years—Driving Big Data Opportunity, New IT Roles, 2011
Alto nivel de especialización en todos los
ambitos de la actividad humana.
5. Para los
estudiantes, la
mitad de lo que
han aprendido en
un año será
obsoleto en tres
años.
Fuente: Britannica.com, Professional Knowledge Increasingly
Obsolete, 2008
6. Actualmente estamos preparando a
los estudiantes para puestos que no
existen todavia, usando tecnolgía
que aun no ha sido inventada, para
asi resolver problemas que aun no
imaginamos.
7. Source: Capitalizing on Complexity IBM 2010 CEO Study
Desarrollando
alumnos del siglo XXI
52%
INTEGRIDAD
60%
CREATIVIDAD
35%
PENSAMIENTO
GLOBAL
QUE QUIEREN LOS LIDERES CORPORATIVOS
9. Tecnología
Con la introducción de laptops, smartphones, tablets y nubes para
almacenar información al salón de clases, la manera en que los alumnos
aprenden esta cambiando día con día.
LOS SMARTPHONES
Y LOS TABLETS
HAN CAUSADO
“LA WEBIFICACIÓN
DE NUESTRAS VIDAS”
– HBR BLOGGER, 2010
10. Tecnología
Pennsylvania State’s College of Education
evaluation of the Pennsylvania Department of
Education “Classroom of the Future” program
Después de que la tecnología llegó a las aulas o salones de clases.
Un maestro utilizó..
Menos tiempo dando clase
35% ANTES
22% AHORA
Más tiempo trabajando individualmente
11% ANTES
17% AHORA
Más tiempo trabajando con grupos
pequeños
7% ANTES
12% AHORA
11. electricidad 45
teléfono 36
radio 31
televisión 26
pc 16
celular 13
internet 7
ipad 2.5
Source: TechLiberation.com
RANGO DE TIEMPO EN EL CUAL LA TECNOLOGÍA ALCANZARÁ EL 25%DE LA POBLACIÓN DE
EUA (EN AÑOS)
12. El número de
mensajes de texto
enviados y recibidos
todos los días…..
excede la
población
mundial.
Sources: DesignTrend.com, 27 billion messages sent in one day, 2013 and The US
Census Bureau, 2013
14. Esto sucederá en los próximos 10 a 20 años
Gen Y tomará el lugar de los Baby Boomers
Remplazarán
75 millones
de Baby
Boomers
Fuerza laboral del futuro
Por qué estudiar a la generación Y?
15. GEN Y: UNITED STATES / GEN Y: INDIA / POST-80’S: CHINA
STEELCASE WORKSPACE FUTURES
LA GENERACIÓN Y* FRENTE A
LA POBLACIÓN TOTAL
La Generación Y en EEUU e India = nacidos entre 1980 –
1999;
en China la población equivalente es
Post-80s = nacidos entre 1980 - 1990
Diversidad Generacional
17. 92%
de los estudiantes de
preparatoria dicen que la
tecnología es un punto
importante a considerar en el
proceso de selección de
universidad.
Source: CDW-G 21st-Century Classroom Report, 2011
18. Los estudiantes de
hoy tendran entre 10
y 14 trabajos.
Cuandocumplan38
años.
Source: Capstrat, The True About Millenial Workers and Fast
Compnay, The Four Year Career, February 2012
19. Experiencias de aprendizaje que
los involucren
Acesso a tecnología
Aulas interactivas
Redes sociales
Sentido de comunidad
Opciones: enfocarse, colaborar y
socializar como y cuando ellos
quieran.
Expectativas delos
estudiantes
20. VISUAL Aprende por medio de imágenes.
AUDITIVO ORAL Aprende platicando y escuchando conversaciones
MOTOR KINESTÉSICO Aprendizaje utilizando el motor fino
MOTOR MECÁNICO Aprendizaje utilizando el motor grueso
AUDITIVO AURAL Aprende escuchando a otros.
VISUAL VERBAL Aprende viendo palabras.
ESCRITURA Aprende tomando notas
Tipos de aprendizaje
21. Distintos modelos de
aprendizaje y enzeñanza
APRENDIZAJE BASADO EN SOLUCIÓN DE PROBLEMAS
Un acercamiento a enfocar el aprendizaje en el proceso de resolver
problemas mientras se adquiere conocimiento. Este tipo de aprendizaje
tambien puede ser basado en la investigación cuando el estudiante
participa activamente encontrando el problema.
APRENDIZAJE BASADO EN PROYECTOS
Este tipo de aprendizaje se basa en la creación o desarrollo de un
producto. El proyecto puede ser o no centrado en el estudiante, basado en
problemas o en investigación.
APRENDIZAJE BASADO EN INVESTIGACIÓN
Un aprendizaje activo centrado en el estudiante se enfoca en cuestionar,
tener un pensamiento crítico y resolver el problema. Esta asociado con la
idea “involucrame y entenderé”.
30. Enfoca la atención del
alumno en un solo
punto, ya que el aula
tiene un solo frente
Aula convencional Centrada en la Enseñanza
31. Modelo para ambientes de aprendizaje…
Pedagogía, tecnología y espacio,
cuando cuidadosamente son
considerados e intencionalmente
diseñados, pueden establecer
nuevos protocolos para una
avanzada solución de ambiente
educativo
Ecosistema de
Aprendizaje
32. Learn Lab
1. Desarrollo de aproximadamente 220 lay outs diferentes
2. Construccion de prototipos
3. Test drive, monitoreo y medicion de resultados
33. 1.Multiescenario 2. Transiciones
instantaneas
3. Apoya diferentes estilos
de aprendizaje y enseñanza
4. Persistencia de
informacion
Steelcase Learn Lab
Sentido de comunidad , construccion
de confianza, democratiza el proceso
de aprendizaje
Espacio simétrico
Elementos de display en todas las paredes
Tecnología integrada
34. Learn Lab
medición y validación
• proveer de las
herramientas adecuadas,
para el profesor y el alumno.
• estimular la comunicación y
la colaboración.
• permitir la “inmersión a la
información”
• extender el aprendizaje,
fuera del aula
35. ¿ podría LearnLab…?
> ¿proveer las
herramientas adecuadas
para múltiples disciplinas
y estilos de enseñanza?
> ¿ ayudar a fomentar un
sentido de comunidad en
grupos con diversidad
culturales y de edad?
Muestra de investigación
> Eastfield Community
College
Aula “C122”
> 1 semestre
> 8 cursos diferentes
(15-42 alumnos por clase)
> 12 profesores diferentes
> 160 alumnos
Métodos de investigación
> Observación etnográfica
> Entrevistas a usuarios
> video etnográfico
> Fotografía etnográfica
caso de estudio de
“Learn Lab”
Resultados:
1.Reducción en el índice de deserciones del 50 a 13%
2.Incremento en la calificación del grupo en un 19%
3. Se completó el curso con 3 semanas de anticipación.
Let’s start by looking at global trends with technology
The list of skills that employers are looking for is long. If students don’t learning these skills in school, where and when will they learn them?
Source: *from “Partnership for the 21st century skills”
To consider trends in learning, we start by looking at the information and content students must learn.
Source:
http://www.emc.com/about/news/press/2011/20110628-01.htm
With the rapid expansion of information, it is often difficult to judge what should make it into a lesson plan and what will be outdated within a few years. Often instructors are learning about as rapidly as the students.
Source:
http://www.britannica.com/blogs/2008/12/forecast-6-professional-knowledge-increasingly-obsolete/
This all leads up to the fact that not only is information shifting, but the jobs that require this information and the tools that support it are changing. So how can we adequately prepare students when we cannot predict the future? The answer for many has been to develop students with broader set of skills – often referred to as 21st century skills – using new, learner-centered pedagogies and the shift to active learning.
In fact, CEOs in the IBM research ranked creativity as the most important leadership quality, just ahead of integrity and global thinking. Organizations are looking to cultivate creative leaders who can more nimbly lead in complex, global environments and to capitalize on collective intelligence through much more effective collaboration across increasingly global teams.
Sources: CAPITALIZING ON COMPLEXITY, IBM 2010 CEO STUDY
IBM Working Beyond Borders, 2010
Let’s start by looking at global trends with technology
This is a trend we have all experienced. Not only are we adapting to (and adopting) new technologies, the rate at which we are doing so is increasing just as dramatically.
Source: http://techliberation.com/2009/05/28/on-measuring-technology-diffusion-rates/ , from the Census Bureau, Consumer Electronics Association, National Cable and Telecommunications Association
[Read slide]
If you regularly spend time with students, you may not be surprised by this point. The way in which we communicate and the speed at which information is shared has changed and it is prominent.
Information for speakers:
The point behind these next few slides to show how these macro trends impacting society also are driving changes in learning spaces, which we get to later in the presentation.
Sources:
http://www.designntrend.com/articles/4791/20130613/whatsapp-news-27-billion-messages-sent-one-day.htm
http://www.census.gov/popclock/
Let’s start by looking at global trends with technology
• Gen Y is the fastest-growing segment of the workforce … growing from 14% to over 21% in past four years!
Speakers notes:
Diversity.
We’ve all been talking about a multi-generation workforce for a while. At Steelcase we did a research project to understand Generation Y in the US, India and China (called the “Post-80s”) and it’s almost staggering to realize how large this generation is. And, more importantly, the influence they are having on expectations about the workplace. Generational diversity is a very key issue we face in the workplace today. But there are other types of diversity that are impacting us just as much.
Information for speaker
These slides can be customized by region if you have the data (for India, US & China stats from the Gen Y books)
Your stories:
Access to technology and content is not the problem. With a plethora of 1:1 and BYOD programs in schools and universities, technology is prevalent on campus. Also important, the content that is available for learning is expanding rapidly. Between 2011 and 2012 alone, the number of educational apps increased four times over.
Source:
TechCrunch.com, 2012
New Your Times, 2011 (5,400 iPad apps were available in 2011)
Not surprisingly, this technology is important to students. As many K12 institutions have led the charge to integrate technology in the classrooms, students go to college expecting to find the same. Schools that are effectively leveraging technology are not only winning students, but helping them learn in ways that are important to them.
Source: CDW-G 21st-Century Classroom Report, www.cdwg.com/21stCenturyClassroomReport
As much as learner demographics are changing, so are their attitudes toward work. Long-gone are the days when employees find and stay in a job for 20+ years. Today’s workers stay in a job an average of 4.4 years. And 72% say they are willing to sacrifice a higher salary for a more personally and professionally fulfilling career.
In other words, the expectations of this generation has changed and they are looking for different things out of life and a career.
Sources:
Capstrat, The Truth About Millennial Workers, https://www.capstrat.com/elements/downloads/files/millennials-work.pdf.
Fast Company, Four Year Career, by Anya Kamenetz, February 2012. http://www.fastcompany.com/1802731/four-year-career.
These changing expectations also apply to education. They expect their learning experiences to keep up with the changes they have experienced in the world. They want classrooms that are designed to prepare them for the work skills needed in the 21st century. They want to explore, experiment and to learn by doing vs. sitting back and passively learning. Students today:
-have higher expectations for engaging learning experiences. They are highly active in everything they do. They want their learning experiences to be the same way (i.e. hands-on, experiential & exploratory)
-want their learning experiences to be relevant to their interests and goals and how they learn outside of the classroom. They are adept at using digital, interactive, multimedia technologies.
Even with constructivist pedagogies in place, not all students are alike and not one approach with work for all students.
Information for speakers:
a learning style is "the complex manner in which, and conditions under which, learners most efficiently and most effectively perceive, process, store, and recall what they are attempting to learn."
Therefore, a variety of approaches have emerged to actively engage ALL students in the learning process, regardless of their learning preference.
Speakers notes:
We are more hyper connected than ever before.
Technology is always on, always with us. Consider the list of technology today that didn’t exist just 10 years ago: Wi-Fi, YouTube, Facebook, GPS, iPad, iPhone, Twitter, online music, books and movie, and more. Internet use has SEXTUPLED (6x greater) over the past decade and the average computer user checks 40 websites a day, and we consume almost three times the amount of information that a typical person consumed in 1960.
Look at the increase in internet usage between just 2000 and 2011.
Social networks (the people you trust) are not new in the workplace, but with the advent of the Internet, their reach now extends beyond the hours of the workday… and beyond the walls of an organization. These networks often have more influence on an organization’s success than the traditional hierarchy. So as social networks become more important in organizations, hierarchy becomes less important.
Leading organizations nurture and support social connections to improve collaboration and innovation, through both virtual tools and physical tools.
Note to speakers:
Employees are much more savvy because they are so connected, which means they know what other organizations offer in their workplaces – they’re smart shoppers, not only for products & services, but for employers as well. Employees also represent the organization’s brand when they’re online, and can have a positive or negative impact depending on their behavior (remember the Domino’s Pizza fiasco?). This leads to a discussion of how the workplace can help shape the behaviors to shape an organization’s culture and it’s brand.
Your stories:
What hasn’t Changed? Classrooms have not changed in 100 yrs.-you might even say longer than 100 years. Our teachers are still teaching students in the same manner they were taught.
Let’s start by looking at global trends with technology
Thanks for your attention today. I hope you can stay for some refreshments. And hopefully, together, in a fast paced world where work happens everywhere, we can make the hotel a place where great life, social, and work experiences happen.